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Tier ★Cruiser
FranceSpecialLesta
FranceSpecialLestaCondé CLR
WoWS World of Warships France Cruiser · Tier ★
- Main Battery
- 240 mm/50 Mle 1930 in a turret
- 3 turrets × 4 barrels
- Range 19.5 km
- Secondaries
- 127 mm/54 Mle 1948 on an Mle 1948 mount
- Range 8.3 km
- Torpedoes
- 550 mm tube lance-torpilles
- 2 launchers × 4 tubes
- Range 9 km
Specifications
Survivability
Hit Points63,000
#2 of 10
Group avg 56,390Main Belt Armor130 mm
Deck Armor30 mm
Bow / Stern Armor25 mm
Ship Length247.7 m
Ship Width25.1 m
Main Battery
Main Guns3 × 4
Caliber240 mm
Firing Range19.5 km
#1 of 10
Group avg 17.9 kmReload Time15.5 s
Rotation Time32.7 s
Max Dispersion168 m
Sigma2.05
Shell Types
HE Shell
Damage3,400
Shell Velocity845 m/s
Fire Chance22%
Penetration40 mm
Air Drag0.27
Flight Time11.89 s
DPM157,935
AP Shell
Damage6,200
Shell Velocity845 m/s
Overmatch Threshold16.8 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold40 mm
Air Drag0.27
Flight Time11.89 s
DPM288,000
#7 of 10
Group avg 404,541Torpedoes
Speed60 knots
Range9.0 km
#6 of 8
Group avg 12.2 kmDamage14,733
#4 of 8
Group avg 15,738Alpha Damage41,200
Splash Damage1,100
Flood Chance246%
Detectability1.30 km
Reload Time110.0 s
#4 of 8
Group avg 112.0 s180° Rotation7.2 s
Arming Time1 s
Spread Angle4.8° / 16°
Torpedo Caliber550 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range8.3 km
Sigma1.00
Max Dispersion503.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM432,000
127 mm/54 Mle 1948 on an Mle 1948 mount(8×2)
Damage1,800
HE Penetration21 mm
Fire Chance9%
Rate of Fire15 rpm
AA Defense
Flak Bursts6
Flak Damage1,680
AA Ranges
3.8 km686 dps
6.0 km294 dps
Maneuverability
Max Speed34.5 knots
#5 of 10
Group avg 34.6 knotsTurning Radius900 m
#7 of 10
Group avg 852 mRudder Shift Time12.9 s
Engine Power220,000 hp
Displacement28,815 t
Power-to-Weight7.63 hp/t
Concealment
Max Surface Detection16.10 km
#9 of 10
Group avg 14.38 kmMin Surface Detection13.04 km
Air Detection9.89 km
Submarine Detection9.89 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Slot 4

Engine Boost
Engine Boost
Reload90 s
Duration180 s
Charges3
Slot 5

Main Battery Reload Booster
Main Battery Reload Booster
Reload80 s
Duration15 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–8.0 km
Planes6
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
Hypothetical further development of the French heavy cruisers. The ship was intended to counter German heavy cruisers and was based on the pre-war development of a ship of this type. The main armament was three quadruple-gun turrets with 240 mm guns, which was typical for the French Navy.
Modules
240 mm/50 Mle 1930 in a turret
550 mm 23DT
Condé CLR
Propulsion: 220,000 hp
PCA n°11
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
Slot 7
Enhanced AA Defense System
Enhanced AA Defense System
Continuous AA damage in the sector with the longest range: +100
Number of Flak Explosions per Salvo: +4
Maximum reverse speed at full power: +60%
Time to reach full engine power when decelerating: -20%
Maximum forward speed at full power: +60%
Time taken to reach full engine power when accelerating: -20%
Gun Fire Control System Modification 3
Gun Fire Control System Modification 3
Main Battery Shell Damage: +5%
Main battery firing range: +8%
Fire extinguishing time: -10%
Flooding recovery time: -10%
Torpedo speed: +5%
Sustainability Support System
Sustainability Support System
Consumable action time: +10%
Rudder shift time: -20%
Repair consumable cooldown time: -15%
Close-Quarters Combat Defense System
Close-Quarters Combat Defense System
Secondary Battery Shell Damage: +15%
Ship HP: +10%
High-Efficiency Ammunition
High-Efficiency Ammunition
Ship consumables preparation and reload time: -10%
Maximum main battery shell dispersion: -4%
Torpedo damage: +10%
