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Tier ★Cruiser
U.S.A.EliteLesta
U.S.A.EliteLestaAnnapolis
WoWS World of Warships U.S.A. Cruiser · Tier ★
- Main Battery
- 203 mm/55 RF Mk.16 in a turret
- 4 turrets × 3 barrels
- Range 16.2 km
- Secondaries
- 127 mm/54 Mk.16 on a Mk.42 mount
- Range 7.3 km
Specifications
Survivability
Hit Points56,000
#7 of 10
Group avg 56,390Main Belt Armor170 mm
Deck Armor30 mm
Bow / Stern Armor27 mm
Ship Length236.6 m
Ship Width23.3 m
Main Battery
Main Guns4 × 3
Caliber203 mm
Firing Range16.2 km
#9 of 10
Group avg 17.9 kmReload Time5.8 s
Rotation Time20.0 s
Max Dispersion145 m
Sigma2.05
Shell Types
HE Shell
Damage2,800
Shell Velocity823 m/s
Fire Chance14%
Penetration34 mm
Air Drag0.333
Flight Time11.59 s
DPM347,586
AP Shell
Damage5,000
Shell Velocity762 m/s
Overmatch Threshold14.2 mm
Ricochet Angle60° / 67.5°
Normalization7°
Fuse Threshold34 mm
Air Drag0.356
Flight Time11.56 s
DPM620,690
#2 of 10
Group avg 404,541Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM324,000
127 mm/54 Mk.16 on a Mk.42 mount(6×2)
Damage1,800
HE Penetration21 mm
Fire Chance9%
Rate of Fire15 rpm
AA Defense
Flak Bursts10
Flak Damage1,820
AA Ranges
4.0 km1120 dps
6.0 km462 dps
Maneuverability
Max Speed33.0 knots
#9 of 10
Group avg 34.6 knotsTurning Radius860 m
#6 of 10
Group avg 852 mRudder Shift Time8.8 s
Engine Power160,000 hp
Displacement24,402 t
Power-to-Weight6.56 hp/t
Concealment
Max Surface Detection13.58 km
#4 of 10
Group avg 14.38 kmMin Surface Detection11.00 km
Air Detection9.61 km
Submarine Detection9.61 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges4
Slot 4

Surveillance Radar
Surveillance Radar
Reload120 s
Duration40 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–8.0 km
Planes9
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
The project is a hypothetical development of the Des Moines-class heavy cruisers, with the installation of a fourth main battery turret: the total number of 203 mm guns with automatic loading reached twelve. Anti-aircraft armament was significantly enhanced: all 20 mm and 40 mm guns were replaced with 76 mm twin automatic guns, and the 38-caliber 127 mm guns were replaced with long-barreled 54-caliber guns.
Modules
203 mm/55 RF Mk.16 in a turret
Annapolis
Propulsion: 160,000 hp
Mk11 mod. 1
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Surveillance Radar consumable action time: +20%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
Slot 7
Enhanced AA Defense System
Enhanced AA Defense System
Continuous AA damage in the sector with the longest range: +100
Number of Flak Explosions per Salvo: +4
Maximum reverse speed at full power: +60%
Time to reach full engine power when decelerating: -20%
Maximum forward speed at full power: +60%
Time taken to reach full engine power when accelerating: -20%
Gun Fire Control System Modification 3
Gun Fire Control System Modification 3
Main Battery Shell Damage: +5%
Main battery firing range: +8%
Fire extinguishing time: -10%
Flooding recovery time: -10%
Torpedo speed: +5%
Sustainability Support System
Sustainability Support System
Consumable action time: +10%
Rudder shift time: -20%
Repair consumable cooldown time: -15%
Close-Quarters Combat Defense System
Close-Quarters Combat Defense System
Secondary Battery Shell Damage: +15%
Ship HP: +10%
High-Efficiency Ammunition
High-Efficiency Ammunition
Ship consumables preparation and reload time: -10%
Maximum main battery shell dispersion: -4%
Torpedo damage: +10%
