
GermanyPremiumRareGlobalSchill
WoWS World of Warships Germany Cruiser · Tier VIII
- Main Battery
- 283 mm/54.5 SK C/34 on a Drh LC/34 mount
- 2 turrets × 3 barrels
- Range 17.3 km
- Secondaries
- 150 mm Spr.Gr. L/4.5
- Secondaries
- 105 mm Spr.Gr. Kz.
- Range 7.6 km
- Torpedoes
- 533 mm Vierling
- 2 launchers × 4 tubes
- Range 8 km
Specifications
Schill Win Rate & Combat Stats
Sample of 495.2K players · as of 2026-10-15Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Main Battery
Torpedoes
Secondary Battery
AA Defense
Maneuverability
Concealment
Consumables

Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.

Increases the range of assured acquisition of enemy ships and torpedoes, including those within smoke screens.

Temporarily boosts the performance of secondary, torpedo, and airstrike armaments.

Reduces main battery gun reload time.

Follow the ship and automatically attack enemy aircraft. Can attack Airstrike squadrons multiple times before returning to the ship. Cannot spot enemy ships.

Extends main battery firing range.

Partially restores the ship's HP by repairing any light damage.

Carries out aerial bombardment of the marked area with depth charges. Depth charges can hit enemy submarines. They also have chances of causing fire, flooding, and incapacitating modules. Increased chances of incapacitating sonar. Effective against enemy mines. Cannot spot enemy ships.
Schill Change History
- Nerfmain battery reload time18.1 → 20 s
- AP shell penetration capabilities increased.
- Nerftorpedo range10 → 8 km
- Torpedo speed increased: 64 to 65 kt.
- Nerfhp56,800 → 44,000
- Nerffire duration30 → 60 s
- Added Main Battery Reload Booster consumable with the following parameters: (Main battery reload time -67%, Action time- 20s, Reload time - 120s, Charges - 3)
- Damage Control Party consumable replaced with Fast Damage Control Team consumable with the following parameters: (Action time - 10s, Reload time - 40s, Charges - 4)
- Defensive AA Fire consumable has been moved to the same slot as Hydroacoustic Search consumable.
- The "Spotting Aircraft" consumable was added to the same slot as the "Fighter" consumable.
- Bufftorpedo range6 → 10 km
- Nerfmain battery reload time16.5 → 18.1 s
AP shell fuse delay reduced.
- The ship will now score fewer overpenetrations
- Nerfsigma value1.8 → 1.7
Ballistics
Armor Model
Overview
In the late 1930s, the German Navy High Command ordered the development of a project that was intended for use as part of a naval blockade of Great Britain by raider formations. Twelve P-class ships, created based on the development of the Deutschland-class panzerschiff (heavy cruiser) project, were supposed to act as the main strike force in this plan. In 1939, contracts were signed with dockyards for the construction of these ships, but the order was subsequently canceled in favor of O-class battlecruisers. The original documentation specified the ship class as Handelsstörer, or "Raider."
