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Tier VIIICruiser
GermanyPremiumUncommonGlobal
GermanyPremiumUncommonGlobalMainz
WoWS World of Warships Germany Cruiser · Tier VIII
- Main Battery
- 150 mm/60 SK C/25 on a Drh Tr C/25 mount
- 4 turrets × 3 barrels
- Range 17.5 km
- Secondaries
- 105 mm Spr.Gr. Kz.
- Range 7.6 km
- Torpedoes
- 533 mm Vierling
- 4 launchers × 4 tubes
- Range 6 km
Specifications
Mainz Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 1,016,622
1M1,016,622
Win rate
52.31%
#21 of 66
Avg damage
53,353
#4 of 66
ASIABattles 878,417
878.4K878,417
Win rate
51.55%
#37 of 65
Avg damage
51,384
#8 of 65
NABattles 483,470
483.5K483,470
Win rate
52.05%
#24 of 64
Avg damage
53,148
#3 of 64
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points42,500
#9 of 70
Group avg 37,939Flood Damage22%
Main Belt Armor80 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length212.9 m
Ship Width21.9 m
Main Battery
Main Guns4 × 3
Caliber150 mm
Firing Range17.5 km
#10 of 70
Group avg 16.0 kmReload Time6.0 s
Rotation Time23.7 s
Max Dispersion153 m
Sigma2.00
Shell Types
AP Shell
Damage3,900
Shell Velocity960 m/s
Overmatch Threshold10.5 mm
Ricochet Angle45° / 60°
Normalization8.5°
Fuse Threshold25 mm
Air Drag0.29
Flight Time12.55 s
DPM468,000
#1 of 70
Group avg 254,031HE Shell
Damage1,700
Shell Velocity960 m/s
Fire Chance8%
Penetration38 mm
Air Drag0.29
Flight Time12.55 s
DPM204,000
Torpedoes
Torpedo Tubes4
Speed64 knots
Range6.0 km
#34 of 44
Group avg 8.4 kmDamage13,700
#34 of 44
Group avg 15,366Alpha Damage38,100
Splash Damage1,000
Flood Chance227%
Detectability1.30 km
Reload Time90.0 s
#14 of 44
Group avg 95.3 s180° Rotation7.2 s
Arming Time1 s
Spread Angle4.8° / 16°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns6
Range7.6 km
Sigma1.00
Max Dispersion463.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM257,760
PGPA085_105mm_HE_HE_33lbs(6×2)
Damage1,200
HE Penetration26 mm
Fire Chance5%
Rate of Fire17.9 rpm
AA Defense
Flak Bursts6
Flak Damage1,400
AA Ranges
2.0 km147 dps
3.5 km319 dps
5.2 km119 dps
Maneuverability
Max Speed32.0 knots
#54 of 70
Group avg 33.1 knotsTurning Radius720 m
#26 of 70
Group avg 732 mRudder Shift Time10.5 s
Engine Power132,000 hp
Displacement17,400 t
Power-to-Weight7.59 hp/t
Concealment
Max Surface Detection14.84 km
#65 of 70
Group avg 12.57 kmMin Surface Detection12.02 km
Air Detection7.50 km
Submarine Detection7.50 km
Depth Charges
Bombs Per Drop6
Max Drops2
Bomb Damage2,400
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges2
Heal Rate0.5%/s
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration120 s
Charges3
Ship Detect6.0 km
Torp. Detect4.0 km
or
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
Slot 4

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters3
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop6
Bomb Damage2,400
Mainz Change History
- BuffDepth charge damage2,200 → 2,400
Ballistics
Armor Model
Overview
In 1936, Germany ordered two cruisers armed with 150 mm guns housed in four triple-gun turrets. However, the cruisers were designed in such a way that their barbettes were identical to those of cruisers carrying 203 mm guns, which could easily be mounted instead of the 150 mm ones. That replacement was made in 1937, even before the ships had been launched.
Modules
150 mm/60 SK C/25 on a Drh Tr C/25 mount
150 mm/60 SK C/25 on a Drh Tr C/25 mount
Main Battery
Rate of Fire:10
Max AP Damage:3,900
Max HE Damage:1,700
Rotation Time:23.7s
G7a T1
G7a T1
Torpedoes
Range:0 km
Max Damage:13,700
Reload Time:0.7 knots
Torpedo Speed:64 knots
Mainz
Mainz
Hull
AA Guns:36
Main Guns:4
Secondary Guns:6
HP:42,500
Range:13-150
Torpedo Tubes:4
Propulsion: 132,000 hp
Propulsion: 132,000 hp
Engine
Max Speed:32 knots
FKS Typ 8 Mod. 1
FKS Typ 8 Mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
