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Tier IXBattleship
GermanyEliteCommonGlobal
GermanyEliteCommonGlobalPrinz Sigismund
WoWS World of Warships Germany Battleship · Tier IX
- Main Battery
- 380 mm/45 Drh LC/1913 on a Drh LC/1913 mount
- 4 turrets × 2 barrels
- Range 21.4 km
- Secondaries
- 150 mm HE K Gr 18
- Secondaries
- 105 mm Spr.Gr. Kz.
- Range 6.95 km
- Torpedoes
- 533 mm Vierling
- 2 launchers × 4 tubes
- Range 15 km
Specifications
Survivability
Hit Points63,900
#60 of 65
Group avg 73,000Flood Damage23%
Main Belt Armor300 mm
Deck Armor32 mm
Bow / Stern Armor32 mm
Ship Length235.6 m
Ship Width31.0 m
Main Battery
Main Guns4 × 2
Caliber380 mm
Firing Range21.4 km
#18 of 65
Group avg 20.5 kmReload Time24.0 s
Rotation Time30.0 s
Max Dispersion274 m
Sigma1.90
Shell Types
AP Shell
Damage11,600
Shell Velocity820 m/s
Overmatch Threshold26.6 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold63 mm
Air Drag0.2763
Flight Time12.46 s
DPM232,000
#32 of 65
Group avg 236,095HE Shell
Damage4,400
Shell Velocity820 m/s
Fire Chance34%
Penetration95 mm
Air Drag0.2773
Flight Time12.47 s
DPM88,000
Torpedoes
Torpedo Tubes2
Speed86 knots
Range15.0 km
#3 of 12
Group avg 13.0 kmDamage10,700
#9 of 12
Group avg 16,375Alpha Damage29,400
Splash Damage900
Flood Chance173%
Detectability1.80 km
Reload Time120.0 s
#8 of 12
Group avg 111.8 s180° Rotation7.2 s
Arming Time1 s
Spread Angle2.8° / 5.6°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns18
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM408,960
PGPA004_105mm_HE_HE_33lbs(6×2)
Damage1,200
HE Penetration26 mm
Fire Chance5%
Rate of Fire17.9 rpm
150 mm HE Shell(12×1)
Damage1,800
HE Penetration38 mm
Fire Chance10%
Rate of Fire7 rpm
AA Defense
Flak Bursts6
Flak Damage1,890
AA Ranges
3.5 km550 dps
6.0 km166 dps
Maneuverability
Max Speed33.5 knots
#3 of 65
Group avg 30.2 knotsTurning Radius810 m
#5 of 65
Group avg 894 mRudder Shift Time15.4 s
Engine Power152,000 hp
Displacement45,000 t
Power-to-Weight3.38 hp/t
Concealment
Max Surface Detection15.11 km
#16 of 65
Group avg 15.82 kmMin Surface Detection12.24 km
Air Detection10.00 km
Submarine Detection10.00 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Heal Rate0.5%/s
Citadel10%
Non-Citadel50%
Slot 3

Torpedo Reload Booster
Torpedo Reload Booster
Reload70 s
Duration1 s
Charges∞
Torp. Reload1 s
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–10.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
In 1915, it became clear that the war was far from over, and it was necessary to speed up the construction of new ships. Kaiser Wilhelm insisted that the new ships be equipped with 380 mm guns and combine the speed of a battlecruiser with the armor of a battleship. The lead ship was laid down as Ersatz Yorck in 1916, but the end of the war shifted strategic priorities, and all forces were thrown into the construction and repair of submarines. The ship was dismantled on the stocks after the end of the war.
Modules
380 mm/45 Drh LC/1913 on a Drh LC/1913 mount
380 mm/45 Drh LC/1913 on a Drh LC/1913 mount
Main Battery
Rate of Fire:2.5
Max AP Damage:11,600
Max HE Damage:4,400
Rotation Time:30s
G7a T1
G7a T1
Torpedoes
Range:0 km
Max Damage:10,700
Reload Time:0.5 knots
Torpedo Speed:86 knots
Prinz Sigismund
Prinz Sigismund
Hull
AA Guns:18
Main Guns:4
Secondary Guns:18
HP:63,900
Range:16-350
Torpedo Tubes:2
Propulsion: 152,000 hp
Propulsion: 152,000 hp
Engine
Max Speed:33.5 knots
FKS Typ 7 Mod. 1
FKS Typ 7 Mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
