
U.S.S.R.SpecialRareGlobalKomissar
WoWS World of Warships U.S.S.R. Cruiser · Tier X
- Main Battery
- 240 mm/60 on a MK-3-240 mount
- 4 turrets × 3 barrels
- Range 17.2 km
- Secondaries
- HE-46
- Range 7.3 km
- Torpedoes
- 533 mm Triple 39-U
- 2 launchers × 3 tubes
- Range 10 km
Specifications
Komissar Win Rate & Combat Stats
Sample of 495.2K players · as of 2026-10-15Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Main Battery
Torpedoes
Secondary Battery
AA Defense
Maneuverability
Concealment
Aircraft
Consumables

Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.

Partially restores the ship's HP by repairing any light damage.

Temporarily boosts the performance of secondary, torpedo, and airstrike armaments.

Increases the range of assured acquisition of enemy ships and torpedoes, including those within smoke screens.

Carries out aerial bombardment of the marked area with depth charges. Depth charges can hit enemy submarines. They also have chances of causing fire, flooding, and incapacitating modules. Increased chances of incapacitating sonar. Effective against enemy mines. Cannot spot enemy ships.
Komissar Change History
Changed parameters of AP shells
- Guaranteed ricochet angle increased: 60 to 65 degrees.
- The angle at which the check for ricochets is made increased: 45 to 50 degrees
- Buffrestoration of hit points after receiving damage to the citadel33 → 50 %
- Action time decreased, but the speed boost increased.
- Patrol Fighters' arrival time increased to standard parameters.
- Patrol Fighters' HP increased by 30%.
- Activation time when enemy aircraft enters their action radius reduced by 50%.
- Nerfmain battery reload time13.5 → 15 s
- Nerfrestoration of hit points after receiving damage to the citadel60 → 33 %
Ballistics
Armor Model
Overview
A formidable heavy cruiser with potent artillery and an onboard air group, designed in early 1935 under the code name "Project X." The warship was to feature twelve 240 mm main battery guns and twelve 130 mm dual-purpose guns. It was also proposed to install boilers with high steam parameters and a triple-shaft power plant to achieve high speeds.
