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Komissar
Tier XCruiserussrU.S.S.R.SpecialRareGlobal

Komissar

WoWS World of Warships U.S.S.R. Cruiser · Tier X

Main Battery
240 mm/60 on a MK-3-240 mount
4 turrets × 3 barrels
Range 17.2 km
Secondaries
HE-46
Range 7.3 km
Torpedoes
533 mm Triple 39-U
2 launchers × 3 tubes
Range 10 km

Specifications

Komissar Win Rate & Combat Stats

Sample of 495.2K players · as of 2026-10-15
ServerBattlesWin rateAvg damage
EU
135K
51.11%
#29 of 61
80,485
#17 of 61
ASIA
181K
53.23%
#9 of 60
92,185
#3 of 60
NA
69.2K
50.54%
#39 of 60
79,959
#18 of 60

Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.

Survivability

Hit Points43,800
#50 of 66
Group avg 51,901
Flood Damage7%
Main Belt Armor115 mm
Deck Armor30 mm
Bow / Stern Armor25 mm
Ship Length239.4 m
Ship Width22.6 m

Main Battery

Main battery layout4×3(Total barrels 12)
Caliber240 mm
Firing Range17.2 km
#33 of 66
Group avg 17.2 km
Reload Time15.0 s
Rotation Time32.7 s
Max Dispersion151 m
Sigma2.05
Shell Types
AP Shell
Damage6,200
Shell Velocity940 m/s
Overmatch Threshold16.8 mm
Ricochet Angle50° / 65°
Normalization7°
Fuse Threshold40 mm
Air Drag0.273
Flight Time8.87 s
Nominal all-gun DPM297,600
#35 of 66
Group avg 364,584
HE Shell
Damage3,450
Shell Velocity940 m/s
Fire Chance20%
Penetration40 mm
Air Drag0.273
Flight Time8.87 s
Nominal all-gun DPM165,600

Torpedoes

53-39 mod. 4
Torpedo Tubes2
Speed60 knots
Range10.0 km
#17 of 38
Group avg 10.3 km
Damage15,100
#24 of 38
Group avg 16,802
Alpha Damage42,000
Splash Damage1,100
Flood Chance250%
Detectability1.20 km
Reload Time76.0 s
#3 of 38
Group avg 107.8 s
180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m

Secondary Battery

Secondary Guns6
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM273,600
130 mm HE Shell(6×2)
Damage1,900
HE Penetration22 mm
Fire Chance8%
Rate of Fire12 rpm

AA Defense

Flak Bursts5
Flak Damage1,680
AA Ranges
Long range6.0 km105 dps
Mid range3.5 km210 dps
Short range2.5 km588 dps

Maneuverability

Max Speed35.5 knots
#5 of 66
Group avg 33.8 knots
Turning Radius1070 m
#65 of 66
Group avg 818 m
Rudder Shift Time10.5 s
Engine Power140,000 hp
Displacement17,280 t
Power-to-Weight8.10 hp/t

Concealment

Max Surface Detection14.17 km
#41 of 66
Group avg 13.66 km
Min Surface Detection11.48 km
Air Detection10.00 km
Submarine Detection10.00 km
Detectability Firing in Smoke9.66 km

Aircraft

Fighter
Aircraft HP1,090
Attacks/Run4
Bomb Damage2,100 (HE)
Fire Chance22%

Consumables

Slot 1
Damage Control Party
Damage Control Party
Slot 2
Repair Party
Repair Party
Slot 3
Auxiliary and Torpedo Armament Booster
Auxiliary and Torpedo Armament Booster
or
Hydroacoustic Search
Hydroacoustic Search
Armament
Depth Charge Airstrike
Depth Charge Airstrike

Komissar Change History

  1. Changed parameters of AP shells

    • Guaranteed ricochet angle increased: 60 to 65 degrees.
    • The angle at which the check for ricochets is made increased: 45 to 50 degrees
    • Buffrestoration of hit points after receiving damage to the citadel33 → 50 %
    • Action time decreased, but the speed boost increased.
    • Patrol Fighters' arrival time increased to standard parameters.
    • Patrol Fighters' HP increased by 30%.
    • Activation time when enemy aircraft enters their action radius reduced by 50%.
    • Nerfmain battery reload time13.5 → 15 s
    • Nerfrestoration of hit points after receiving damage to the citadel60 → 33 %
See all version changes →

Modules

240 mm/60 on a MK-3-240 mount
240 mm/60 on a MK-3-240 mount
53-38
53-38
Komissar
Komissar
Propulsion: 140,000 hp
Propulsion: 140,000 hp
GFCS X mod. 1
GFCS X mod. 1
Lavochkin La-9
Lavochkin La-9

Upgrades

Slot 1

Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
Main Armaments Modification 1
Main Armaments Modification 1
Damage Control Party Modification 1
Damage Control Party Modification 1

Slot 2

Engine Room Protection
Engine Room Protection
Damage Control System Modification 1
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1

Slot 3

Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Aiming Systems Modification 1
Aiming Systems Modification 1
AA Guns Modification 1
AA Guns Modification 1
Secondary Battery Modification 1
Secondary Battery Modification 1
Main Battery Modification 2
Main Battery Modification 2

Slot 4

Air Groups Modification 3
Air Groups Modification 3
Airstrike Modification 1
Airstrike Modification 1
Steering Gears Modification 1
Steering Gears Modification 1
Propulsion Modification 1
Propulsion Modification 1
Damage Control System Modification 2
Damage Control System Modification 2

Slot 5

Ship Consumables Modification 1
Ship Consumables Modification 1
Steering Gears Modification 2
Steering Gears Modification 2
Concealment System Modification 1
Concealment System Modification 1
Torpedo Lookout System
Torpedo Lookout System

Slot 6

Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Main Battery Modification 3
Main Battery Modification 3