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Tier XCruiser
U.S.S.R.SpecialUncommonGlobal
U.S.S.R.SpecialUncommonGlobalPTRPVLSK
WoWS World of Warships U.S.S.R. Cruiser · Tier X
- Main Battery
- 220 mm/65 on an SM-6 mount
- 3 turrets × 3 barrels
- Range 18.4 km
- Secondaries
- HE-42
- Range 7.3 km
Specifications
PTRPVLSK Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 76,003
76K76,003
Win rate
50.28%
#39 of 58
Avg damage
65,089
#52 of 58
ASIABattles 81,323
81.3K81,323
Win rate
49.73%
#48 of 57
Avg damage
62,148
#48 of 57
NABattles 33,691
33.7K33,691
Win rate
50.23%
#43 of 58
Avg damage
65,591
#45 of 58
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points55,800
#23 of 65
Group avg 51,952Flood Damage19%
Main Belt Armor180 mm
Deck Armor40 mm
Bow / Stern Armor25 mm
Ship Length233.3 m
Ship Width23.2 m
Main Battery
Main Guns3 × 3
Caliber220 mm
Firing Range18.4 km
#17 of 65
Group avg 17.3 kmReload Time14.0 s
Rotation Time38.3 s
Max Dispersion190 m
Sigma2.05
Shell Types
AP Shell
Damage6,350
Shell Velocity995 m/s
Overmatch Threshold15.4 mm
Ricochet Angle50° / 65°
Normalization7°
Fuse Threshold37 mm
Air Drag0.2549
Flight Time8.83 s
DPM244,929
#49 of 65
Group avg 362,624HE Shell
Damage3,050
Shell Velocity995 m/s
Fire Chance14%
Penetration37 mm
Air Drag0.2549
Flight Time8.83 s
DPM117,643
Secondary Battery
Secondary Guns6
Range7.3 km
Sigma1.00
Max Dispersion387.7 m
Accuracy★★☆☆☆ Average
Total DPM324,000
130 mm HE Shell(6×2)
Damage1,800
HE Penetration22 mm
Fire Chance8%
Rate of Fire15 rpm
AA Defense
Flak Bursts8
Flak Damage1,820
AA Ranges
4.0 km249 dps
6.6 km196 dps
Maneuverability
Max Speed32.5 knots
#55 of 65
Group avg 33.8 knotsTurning Radius990 m
#61 of 65
Group avg 818 mRudder Shift Time12.1 s
Engine Power140,000 hp
Displacement24,750 t
Power-to-Weight5.66 hp/t
Concealment
Max Surface Detection16.30 km
#62 of 65
Group avg 13.66 kmMin Surface Detection13.20 km
Air Detection9.70 km
Submarine Detection9.70 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
or

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect5.0 km
Torp. Detect3.5 km
Slot 3

Surveillance Radar
Surveillance Radar
Reload120 s
Duration15 s
Charges3
Radar Range12.0 km
Slot 4

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Heal Rate0.5%/s
Citadel33%
Non-Citadel50%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–8.0 km
Planes9
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
This ship's look is inspired by the chaos of a post-apocalyptic world.
Modules
220 mm/65 on an SM-6 mount
220 mm/65 on an SM-6 mount
Main Battery
Rate of Fire:4.3
Max AP Damage:6,350
Max HE Damage:3,050
Rotation Time:38.3s
PTRPVLSK
PTRPVLSK
Hull
AA Guns:12
Main Guns:3
Secondary Guns:6
HP:55,800
Range:16-300
Torpedo Tubes:0
Propulsion: 140,000 hp
Propulsion: 140,000 hp
Engine
Max Speed:32.5 knots
GFCS X mod. 1
GFCS X mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Consumable action time: +20%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
Ballistic Capped Armor-Piercing Shells
Ballistic Capped Armor-Piercing Shells
Ship consumable action time: -25%
Main battery AP shell damage: +7.5%
Maximum main battery shell dispersion: -10%
