
NetherlandsEliteCommonGlobalHaarlem
WoWS World of Warships Netherlands Cruiser · Tier VIII
- Main Battery
- 203 mm/60 SK C/34 on a turret mount
- 3 turrets × 3 barrels
- Range 14.2 km
- Secondaries
- 120 mm HE Brisantgranaat
- Range 6.6 km
Specifications
Haarlem Win Rate & Combat Stats
Sample of 495.2K players · as of 2026-10-15Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Main Battery
Secondary Battery
AA Defense
Maneuverability
Concealment
Depth Charges
Consumables

Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.

Increases the range of assured acquisition of enemy ships and torpedoes, including those within smoke screens.

Temporarily boosts the performance of secondary, torpedo, and airstrike armaments.

Partially restores the ship's HP by repairing any light damage.

Carries out aerial bombardment of the marked area with HE bombs. Deals damage to surface ships and land targets. Cannot spot enemy ships.

Haarlem Change History
- Nerfthe number of bombs per depth charge drop8 → 4
- Buffdepth charge damage2,000 → 5,000
Ballistics
Armor Model
Overview
In 1939, the Dutch authorities decided to construct capital ships for their navy. Following lengthy discussions on what the new ship class should look like, it was determined that the main requirement was high speed. If deemed necessary, the ship needed to have a chance to avoid fighting against stronger opponents, such as Japanese Kongō-class battlecruisers. According to the project, the cruiser's displacement was 16,000 tons; she could accelerate up to 32–33 knots and carry 203 mm guns on board. But the armor of such a ship was considered insufficient by the naval committee, and the project was never completed.
