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Tier IXCruiser
CommonwealthEliteCommonGlobal
CommonwealthEliteCommonGlobalEncounter
WoWS World of Warships Commonwealth Cruiser · Tier IX
- Main Battery
- 203 mm/50 BL Mk.VIII on a Mk.III mount
- 3 turrets × 3 barrels
- Range 15 km
- Secondaries
- 102 mm HE 35 lb
- Range 7 km
- Torpedoes
- 533 mm QR Mk IV
- 2 launchers × 4 tubes
- Range 13.5 km
Specifications
Encounter Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 266,701
266.7K266,701
Win rate
50.97%
#36 of 59
Avg damage
61,421
#24 of 59
ASIABattles 179,164
179.2K179,164
Win rate
52.23%
#26 of 59
Avg damage
67,883
#14 of 59
NABattles 99,716
99.7K99,716
Win rate
50.72%
#34 of 59
Avg damage
60,687
#22 of 59
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points37,300
#54 of 60
Group avg 47,688Flood Damage13%
Main Belt Armor152 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length202.3 m
Ship Width18.0 m
Main Battery
Main Guns3 × 3
Caliber203 mm
Firing Range15.0 km
#47 of 60
Group avg 16.8 kmReload Time9.0 s
Rotation Time30.0 s
Max Dispersion136 m
Sigma2.05
Shell Types
AP Shell
Damage4,350
Shell Velocity841 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.25
Flight Time9.34 s
DPM261,000
#24 of 60
Group avg 258,860HE Shell
Damage2,950
Shell Velocity841 m/s
Fire Chance18%
Penetration34 mm
Air Drag0.25
Flight Time9.34 s
DPM177,000
Torpedoes
Torpedo Tubes2
Speed65 knots
Range13.5 km
#5 of 36
Group avg 9.7 kmDamage16,766
#14 of 36
Group avg 17,074Alpha Damage47,000
Splash Damage1,100
Flood Chance282%
Detectability1.30 km
Reload Time96.0 s
#14 of 36
Group avg 107.2 s180° Rotation7.2 s
Arming Time1 s
Spread Angle4.8° / 16°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns4
Range7.0 km
AA Defense
AA Ranges
2.0 km109 dps
2.5 km161 dps
Maneuverability
Max Speed33.0 knots
#37 of 60
Group avg 33.8 knotsTurning Radius810 m
#36 of 60
Group avg 803 mRudder Shift Time14.4 s
Engine Power102,000 hp
Displacement16,500 t
Power-to-Weight6.18 hp/t
Concealment
Max Surface Detection12.96 km
#27 of 60
Group avg 13.55 kmMin Surface Detection10.50 km
Air Detection7.23 km
Submarine Detection7.23 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
or

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect5.0 km
Torp. Detect3.5 km
Slot 3

Smoke Generator
Smoke Generator
Reload130 s
Duration102 s
Charges3
Smoke Duration10 s
Slot 4

Submarine Surveillance
Submarine Surveillance
Reload120 s
Duration20 s
Charges3
Radar Range8.0 km
Slot 5

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Heal Rate0.5%/s
Citadel33%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges3
Strike Range0.5–10.0 km
Planes6
Flights2
Bomb Damage3400
Fire Chance24%
Encounter Change History
- NerfStock gun fire control system firing range15.9 → 15 km
- NerfResearchable gun fire control system firing range17.5 → 16.5 km
Ballistics
Armor Model
Overview
A fast ship project based on draft designs of a cruiser with 203 mm main guns was planned for construction at an Australian dockyard in the 1920s. The outline and layout of the project partly mirrored those of the British Hawkins-class cruisers. A unique solution for its era was the arrangement of main battery artillery in triple-gun turrets.
Modules
203 mm/50 BL Mk.VIII on a Mk.III mount
203 mm/50 BL Mk.VIII on a Mk.III mount
Main Battery
Rate of Fire:6.1
Max AP Damage:4,350
Max HE Damage:2,950
Rotation Time:30s
533 mm Mk V
533 mm Mk V
Torpedoes
Range:0 km
Max Damage:16,766
Reload Time:0.6 knots
Torpedo Speed:65 knots
Encounter (A)
Encounter (A)
Hull
AA Guns:22
Main Guns:3
Secondary Guns:4
HP:37,300
Range:16-152
Torpedo Tubes:2
Encounter (B)
Encounter (B)
Hull
AA Guns:22
Main Guns:3
Secondary Guns:4
HP:41,700
Range:16-152
Torpedo Tubes:2
Propulsion: 90,000 hp
Propulsion: 90,000 hp
Engine
Max Speed:33 knots
Mk IX mod. 1
Mk IX mod. 1
Fire Control
Range:0 km
Mk IX mod. 2
Mk IX mod. 2
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Submarine Surveillance Modification 1
Submarine Surveillance Modification 1
Submarine Surveillance preparation and cooldown time: -20%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
