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Tier VIIICruiser
Pan-AsiaPremiumLesta
Pan-AsiaPremiumLestaWukong
WoWS World of Warships Pan-Asia Cruiser · Tier VIII
- Main Battery
- 203 mm/55 Mle 1934 in a turret
- 3 turrets × 3 barrels
- Range 17.6 km
- Secondaries
- 100 mm/45 Mle 1930 on an Mle 1931 mount
- Range 6.6 km
- Torpedoes
- 550 mm tube lance-torpilles
- 2 launchers × 3 tubes
- Range 13 km
Specifications
Survivability
Hit Points38,000
#35 of 61
Group avg 38,761Main Belt Armor100 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length191.5 m
Ship Width19.9 m
Main Battery
Main Guns3 × 3
Caliber203 mm
Firing Range17.6 km
#9 of 61
Group avg 16.3 kmReload Time10.0 s
Rotation Time25.7 s
Max Dispersion154 m
Sigma2.00
Shell Types
HE Shell
Damage2,800
Shell Velocity876 m/s
Fire Chance15%
Penetration34 mm
Air Drag0.3296
Flight Time11.92 s
DPM151,200
AP Shell
Damage4,900
Shell Velocity845 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.33
Flight Time11.92 s
DPM264,600
#29 of 61
Group avg 261,120Torpedoes
Speed64 knots
Range13.0 km
#5 of 50
Group avg 8.6 kmDamage18,200
#3 of 50
Group avg 15,338Alpha Damage51,600
Splash Damage1,200
Flood Chance311%
Detectability0.80 km
Reload Time85.0 s
#12 of 50
Group avg 96.7 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber550 mm
Tube Module HP1,200
Deep Water Torpedo✓
Fuse Depth0.41 m
Secondary Battery
Range6.6 km
Sigma1.00
Max Dispersion406.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM210,000
100 mm/45 Mle 1930 on an Mle 1931 mount(5×2)
Damage1,400
HE Penetration17 mm
Fire Chance6%
Rate of Fire15 rpm
AA Defense
Flak Bursts2
Flak Damage1,190
AA Ranges
2.0 km259 dps
3.5 km420 dps
5.8 km91 dps
Maneuverability
Max Speed32.5 knots
#39 of 61
Group avg 33.3 knotsTurning Radius690 m
#13 of 61
Group avg 742 mRudder Shift Time9.8 s
Engine Power100,000 hp
Displacement14,700 t
Power-to-Weight6.80 hp/t
Concealment
Max Surface Detection13.27 km
#37 of 61
Group avg 12.73 kmMin Surface Detection10.75 km
Air Detection7.16 km
Submarine Detection7.16 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges2
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration110 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Slot 4

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Slot 5

Torpedo Reload Booster
Torpedo Reload Booster
Reload240 s
Duration1 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–7.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
Wukong is the Monkey King and one of the main mythological characters in Chinese culture. He is an immortal demon who obtained extraordinary power after long years of wandering and spiritual perfection.
Modules
203 mm/55 Mle 1934
550 mm 23DT
Wukong
Propulsion: 100,000 hp
PCA n° 8 Mle 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
