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Tier VIIICruiser
Pan-AsiaPremiumRareGlobal
Pan-AsiaPremiumRareGlobalWukong
WoWS World of Warships Pan-Asia Cruiser · Tier VIII
- Main Battery
- 203 mm/55 Mle 1934 in a turret
- 3 turrets × 3 barrels
- Range 17.6 km
- Secondaries
- 100 mm HE OEA Mle 1928
- Range 6.6 km
- Torpedoes
- 550 mm tube lance-torpilles
- 2 launchers × 3 tubes
Specifications
Wukong Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 135,544
135.5K135,544
Win rate
48.64%
#64 of 66
Avg damage
41,744
#47 of 66
ASIABattles 59,932
59.9K59,932
Win rate
48.38%
#63 of 65
Avg damage
41,820
#47 of 65
NABattles 55,481
55.5K55,481
Win rate
47.74%
#64 of 64
Avg damage
38,679
#56 of 64
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points38,000
#38 of 70
Group avg 37,939Flood Damage16%
Main Belt Armor100 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length191.5 m
Ship Width19.9 m
Main Battery
Main Guns3 × 3
Caliber203 mm
Firing Range17.6 km
#9 of 70
Group avg 16.0 kmReload Time10.0 s
Rotation Time25.7 s
Max Dispersion154 m
Sigma2.00
Shell Types
AP Shell
Damage4,900
Shell Velocity845 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.33
Flight Time11.92 s
DPM264,600
#29 of 70
Group avg 254,031HE Shell
Damage2,800
Shell Velocity876 m/s
Fire Chance15%
Penetration34 mm
Air Drag0.3296
Flight Time11.92 s
DPM151,200
Secondary Battery
Secondary Guns5
Range6.6 km
Sigma1.00
Max Dispersion406.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM210,000
100 mm HE Shell(5×2)
Damage1,400
HE Penetration17 mm
Fire Chance6%
Rate of Fire15 rpm
AA Defense
Flak Bursts2
Flak Damage1,190
AA Ranges
2.0 km130 dps
3.5 km210 dps
5.8 km46 dps
Maneuverability
Max Speed32.5 knots
#39 of 70
Group avg 33.1 knotsTurning Radius690 m
#19 of 70
Group avg 732 mRudder Shift Time9.8 s
Engine Power100,000 hp
Displacement14,700 t
Power-to-Weight6.80 hp/t
Concealment
Max Surface Detection13.27 km
#45 of 70
Group avg 12.57 kmMin Surface Detection10.75 km
Air Detection7.16 km
Submarine Detection7.16 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges2
Heal Rate0.5%/s
Citadel33%
Non-Citadel50%
Slot 3
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
Slot 4

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Range Boost+20%
Slot 5

Torpedo Reload Booster
Torpedo Reload Booster
Reload240 s
Duration1 s
Charges3
Torp. Reload8 s
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–7.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Wukong Change History
- Bufftorpedo reload time107 → 85 s
Ballistics
Armor Model
Overview
Wukong is the Monkey King and one of the main mythological characters in Chinese culture. He is an immortal demon who obtained extraordinary power after long years of wandering and spiritual perfection.
Modules
203 mm/55 Mle 1934
203 mm/55 Mle 1934
Main Battery
Rate of Fire:5.7
Max AP Damage:4,900
Max HE Damage:2,800
Rotation Time:25.7s
550 mm 23DT
550 mm 23DT
Torpedoes
Reload Time:0.7 knots
Wukong
Wukong
Hull
AA Guns:29
Main Guns:3
Secondary Guns:5
HP:38,000
Range:6-140
Torpedo Tubes:2
Propulsion: 100,000 hp
Propulsion: 100,000 hp
Engine
Max Speed:32.5 knots
PCA n° 8 Mle 1
PCA n° 8 Mle 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
