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Tier XBattleship
JapanSpecialLesta
JapanSpecialLestaRaijū
WoWS World of Warships Japan Battleship · Tier X
- Main Battery
- 406 mm/52 on a MK-5-16 mount
- 3 turrets × 4 barrels
- Range 22 km
- Secondaries
- 152 mm/50 Model 1908 on an Obukhov Plant mount
- Secondaries
- 130 mm/60 on a BL-101 mount
- Range 7.3 km
Specifications
Survivability
Hit Points96,600
#16 of 46
Group avg 90,043Main Belt Armor350 mm
Deck Armor38 mm
Bow / Stern Armor25 mm
Ship Length249.0 m
Ship Width39.1 m
Main Battery
Main Guns3 × 4
Caliber406 mm
Firing Range22.0 km
#20 of 46
Group avg 22.1 kmReload Time32.5 s
Rotation Time50.0 s
Max Dispersion242 m
Sigma2.00
Shell Types
HE Shell
Damage6,900
Shell Velocity850 m/s
Fire Chance44%
Penetration68 mm
Air Drag0.265
Flight Time11.72 s
DPM152,862
AP Shell
Damage13,400
Shell Velocity850 m/s
Overmatch Threshold28.4 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold68 mm
Air Drag0.265
Flight Time11.72 s
DPM296,862
#16 of 46
Group avg 278,009Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM720,000
152 mm/50 Model 1908 on an Obukhov Plant mount(16×1)
Damage2,200
HE Penetration30 mm
Fire Chance12%
Rate of Fire7.5 rpm
130 mm/60 on a BL-101 mount(10×2)
Damage1,900
HE Penetration22 mm
Fire Chance8%
Rate of Fire12 rpm
AA Defense
Flak Bursts8
Flak Damage1,680
AA Ranges
3.5 km833 dps
6.0 km350 dps
Maneuverability
Max Speed32.0 knots
#9 of 46
Group avg 30.0 knotsTurning Radius870 m
#5 of 46
Group avg 962 mRudder Shift Time12.9 s
Engine Power200,000 hp
Displacement61,976 t
Power-to-Weight3.23 hp/t
Concealment
Max Surface Detection15.70 km
#17 of 46
Group avg 16.16 kmMin Surface Detection12.72 km
Air Detection16.02 km
Submarine Detection16.02 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration10 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Citadel0%
Non-Citadel60%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–10.0 km
Planes8
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
The experimental battleship Raijū was built under conditions of utmost secrecy at the naval shipyard in Kure as part of the Alliance's program to create new-generation universal combat platforms. The ship's name refers to a mythical creature from Japanese folklore associated with lightning and storms. This image was reflected in the vessel's concept: Raijū was conceived as a strike combat unit capable of delivering crushing blows with terrifying power, reacting swiftly to threats, and withstanding attacks even from submarines thanks to enhanced torpedo protection. Classified. Not officially listed in any fleet's arsenal.
Modules
406 mm/52 on a MK-5-16 mount
Raijū
Propulsion: 200,000 hp
Type10
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
