Back to List































Tier XBattleship
GermanyEliteLesta
GermanyEliteLestaPreussen
WoWS World of Warships Germany Battleship · Tier X
- Main Battery
- 457 mm/52 SK C/34 on a Drh LC/1942 mount
- 4 turrets × 2 barrels
- Range 20.6 km
- Secondaries
- 128 mm/61 KM40 in a turret
- Secondaries
- 150 mm/55 SK C/28 on a Dop. L. C/34 mount
- Range 8.3 km
Specifications
Survivability
Hit Points105,800
#4 of 46
Group avg 90,043Main Belt Armor380 mm
Deck Armor50 mm
Bow / Stern Armor32 mm
Ship Length313.4 m
Ship Width41.0 m
Main Battery
Main Guns4 × 2
Caliber457 mm
Firing Range20.6 km
#29 of 46
Group avg 22.1 kmReload Time24.0 s
Rotation Time40.0 s
Max Dispersion266 m
Sigma1.80
Shell Types
HE Shell
Damage5,450
Shell Velocity810 m/s
Fire Chance45%
Penetration114 mm
Air Drag0.282
Flight Time11.45 s
DPM109,000
AP Shell
Damage15,000
Shell Velocity810 m/s
Overmatch Threshold32.0 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold76 mm
Air Drag0.282
Flight Time11.45 s
DPM300,000
#15 of 46
Group avg 278,009Secondary Battery
Range8.3 km
Sigma1.00
Max Dispersion391.1 m
Accuracy★★★☆☆ Good
Total DPM558,800
150 mm/55 SK C/28 on a Dop. L. C/34 mount(4×2)
Damage1,700
HE Penetration38 mm
Fire Chance8%
Rate of Fire8 rpm
128 mm/61 KM40 in a turret(10×2)
Damage1,500
HE Penetration32 mm
Fire Chance5%
Rate of Fire15 rpm
AA Defense
Flak Bursts8
Flak Damage1,680
AA Ranges
3.0 km490 dps
4.0 km651 dps
6.0 km378 dps
Maneuverability
Max Speed30.0 knots
#16 of 46
Group avg 30.0 knotsTurning Radius1050 m
#37 of 46
Group avg 962 mRudder Shift Time19.4 s
Engine Power167,600 hp
Displacement80,058 t
Power-to-Weight2.09 hp/t
Concealment
Max Surface Detection17.63 km
#44 of 46
Group avg 16.16 kmMin Surface Detection14.28 km
Air Detection14.93 km
Submarine Detection14.93 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Citadel10%
Non-Citadel50%
Slot 3

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Slot 4

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration120 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–10.0 km
Planes8
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
During World War II, the German naval leadership studied the experience gained, particularly the loss of the battleship Bismarck and the damage to the battleship Scharnhorst in July 1941. The conclusions drawn led to a revision of the characteristics of the under-construction H and J ships. It was required to strengthen horizontal armor while maintaining a draft of 11.5 m for operations in the shallow North Sea. The project acquired a triple bottom and more watertight compartments for protection against underwater explosions. The main caliber of future ships was also increased. Subsequently, construction for the fleet was reoriented towards submarines—no new battleships were laid down.
Modules
457 mm/52 SK C/34 on a Drh LC/1942 mount
Preussen
Propulsion: 167,600 hp
FKS Typ 10
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
