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Tier VIIICruiser
U.K.PremiumLesta
U.K.PremiumLestaNottingham
WoWS World of Warships U.K. Cruiser · Tier VIII
- Main Battery
- 203 mm/50 BL Mk.VIII on a Mk.III mount
- 3 turrets × 3 barrels
- Range 16.5 km
- Secondaries
- 102 mm/45 QF Mk.V on an HA Mk.III mount
- Range 6.6 km
- Torpedoes
- 533 mm QR Mk IV
- 4 launchers × 4 tubes
- Range 8 km
Specifications
Survivability
Hit Points35,300
#45 of 61
Group avg 38,761Main Belt Armor152 mm
Deck Armor30 mm
Bow / Stern Armor25 mm
Ship Length184.4 m
Ship Width20.0 m
Main Battery
Main Guns3 × 3
Caliber203 mm
Firing Range16.5 km
#23 of 61
Group avg 16.3 kmReload Time11.0 s
Rotation Time22.5 s
Max Dispersion147 m
Sigma2.00
Shell Types
HE Shell
Damage3,300
Shell Velocity814 m/s
Fire Chance15%
Penetration34 mm
Air Drag0.3037
Flight Time11.61 s
DPM162,000
AP Shell
Damage4,500
Shell Velocity814 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.3037
Flight Time11.61 s
DPM220,909
#40 of 61
Group avg 261,120Torpedoes
Speed62 knots
Range8.0 km
#24 of 50
Group avg 8.6 kmDamage15,433
#25 of 50
Group avg 15,338Alpha Damage43,300
Splash Damage1,100
Flood Chance259%
Detectability1.30 km
Reload Time96.0 s
#24 of 50
Group avg 96.7 s180° Rotation7.2 s
Arming Time1 s
Spread Angle2.4° / 4.8°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range6.6 km
Sigma1.00
Max Dispersion406.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM180,000
102 mm/45 QF Mk.V on an HA Mk.III mount(8×1)
Damage1,500
HE Penetration17 mm
Fire Chance6%
Rate of Fire15 rpm
AA Defense
Flak Bursts1
Flak Damage1,120
AA Ranges
1.5 km77 dps
2.5 km259 dps
4.0 km77 dps
Maneuverability
Max Speed34.0 knots
#15 of 61
Group avg 33.3 knotsTurning Radius700 m
#15 of 61
Group avg 742 mRudder Shift Time9.4 s
Engine Power90,000 hp
Displacement13,006 t
Power-to-Weight6.92 hp/t
Concealment
Max Surface Detection11.70 km
#19 of 61
Group avg 12.73 kmMin Surface Detection9.48 km
Air Detection7.64 km
Submarine Detection7.64 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload70 s
Duration15 s
Charges5
Slot 3

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges2
Citadel33%
Non-Citadel50%
Slot 4

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–7.0 km
Planes6
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
After the signing of the Washington Naval Treaty, the United Kingdom began designing cruisers. One of the enthusiasts of the development of a new type of cruiser was J. Thurston, who had previously developed the Kongō and Erin ships. In 1923, he published an essay in which he described the general features of future cruisers, and in 1926, he presented three cruiser designs for the Royal Navy: in one of them, the main caliber turrets were grouped in the forward section to achieve better concentration of fire.
Modules
203 mm/50 BL Mk.VIII on a Mk.III mount
533 mm Mk VII
Nottingham
Propulsion: 90,000 hp
Mk VIII mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Aviation Smoke Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
