Back to List

























Tier VDestroyer
U.S.A.EliteLesta
U.S.A.EliteLestaNicholas
WoWS World of Warships U.S.A. Destroyer · Tier V
- Main Battery
- 127 mm/51 Mk.7 on a shielded mount
- 2 turrets × 1 barrels
- Range 10.9 km
- Main Battery
- 127 mm/51 Mk.7 on a Mk.15 mount
- 2 turrets × 1 barrels
- Range 10.9 km
- Torpedoes
- 533 mm Triple
- 4 launchers × 3 tubes
- Range 5.5 km
Specifications
Survivability
Hit Points12,000
#5 of 19
Group avg 10,937Main Belt Armor15 mm
Deck Armor13 mm
Bow / Stern Armor10 mm
Ship Length94.7 m
Ship Width9.4 m
Main Battery
Main Guns4 × 1
Caliber127 mm
Firing Range10.9 km
#6 of 19
Group avg 9.6 kmReload Time6.5 s
Rotation Time12.0 s
Max Dispersion97 m
Sigma2.20
Shell Types
HE Shell
Damage1,800
Shell Velocity960 m/s
Fire Chance4%
Penetration21 mm
Air Drag0.3
Flight Time7.54 s
DPM66,462
AP Shell
Damage2,200
Shell Velocity960 m/s
Overmatch Threshold8.9 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold21 mm
Air Drag0.36
Flight Time8.58 s
DPM81,231
#13 of 19
Group avg 87,465Torpedoes
Speed56 knots
Range5.5 km
#17 of 19
Group avg 6.9 kmDamage11,833
#12 of 19
Group avg 12,253Alpha Damage32,500
Splash Damage900
Flood Chance192%
Detectability1.10 km
Reload Time66.0 s
#10 of 19
Group avg 64.4 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
AA Ranges
1.5 km210 dps
3.0 km14 dps
Maneuverability
Max Speed37.0 knots
#10 of 19
Group avg 36.9 knotsTurning Radius600 m
#16 of 19
Group avg 573 mRudder Shift Time4.0 s
Engine Power55,000 hp
Displacement2,228 t
Power-to-Weight24.69 hp/t
Concealment
Max Surface Detection6.46 km
#10 of 19
Group avg 6.50 kmMin Surface Detection5.81 km
Air Detection2.46 km
Submarine Detection2.46 km
Depth Charges
Bombs Per Drop8
Max Drops2
Bomb Damage5,100
Reload Time90 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration30 s
Charges3
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Slot 4

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges4
Armament

Depth Charges
Depth Charges
Reload90 s
Charges2
Bombs Per Drop8
Bomb Damage5,100
Ballistics
Armor Model
Overview
The construction of a large number of destroyers with almost no cruisers led to a debate in the US Navy about the need to produce destroyer leaders. Some officers proposed creating an intermediate class of ship combining cruiser and destroyer features. After several sketches, a 2,200-ton destroyer leader armed with 127 mm guns was proposed. The construction of Omaha-class cruisers ultimately eliminated the need for a destroyer leader, and the construction of this type was abandoned.
Modules
127 mm/51 Mk.7 on a Mk.15 mount
127 mm/38 Mk.12 on a Mk.21 mount
Mark 11
Nicholas (A)
Nicholas (B)
Propulsion: 55,000 hp
Mk5 mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Aviation Smoke Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
