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Tier XDestroyer
U.S.A.SpecialLesta
U.S.A.SpecialLestaLynch CLR
WoWS World of Warships U.S.A. Destroyer · Tier X
- Main Battery
- 127 mm/70 Mk.44 in a turret
- 4 turrets × 2 barrels
- Range 14.6 km
- Torpedoes
- 533 mm 6-tube
- 2 launchers × 6 tubes
- Range 10.5 km
Specifications
Survivability
Hit Points23,000
#11 of 41
Group avg 21,537Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length142.1 m
Ship Width13.7 m
Main Battery
Main Guns4 × 2
Caliber127 mm
Firing Range14.6 km
#1 of 41
Group avg 12.3 kmReload Time4.0 s
Rotation Time9.0 s
Max Dispersion124 m
Sigma2.00
Shell Types
HE Shell
Damage1,800
Shell Velocity1036 m/s
Fire Chance4%
Penetration21 mm
Air Drag0.168
Flight Time6.99 s
DPM216,000
AP Shell
Damage2,650
Shell Velocity1036 m/s
Overmatch Threshold8.9 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold21 mm
Air Drag0.168
Flight Time6.99 s
DPM318,000
#4 of 41
Group avg 238,900Torpedoes
Speed66 knots
Range10.5 km
#24 of 39
Group avg 12.2 kmDamage17,700
#18 of 39
Group avg 16,794Alpha Damage50,100
Splash Damage1,200
Flood Chance301%
Detectability1.40 km
Reload Time120.0 s
#24 of 39
Group avg 106.6 s180° Rotation7.2 s
Arming Time1 s
Spread Angle7.2° / 24°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
Flak Bursts8
Flak Damage1,820
AA Ranges
4.0 km413 dps
6.0 km378 dps
Maneuverability
Max Speed39.0 knots
#12 of 41
Group avg 37.8 knotsTurning Radius760 m
#32 of 41
Group avg 704 mRudder Shift Time5.0 s
Engine Power80,000 hp
Displacement4,417 t
Power-to-Weight18.11 hp/t
Concealment
Max Surface Detection7.58 km
#23 of 41
Group avg 7.79 kmMin Surface Detection6.14 km
Air Detection3.99 km
Submarine Detection3.99 km
Depth Charges
Bombs Per Drop10
Max Drops2
Bomb Damage5,100
Reload Time90 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload20 s
Duration10 s
Charges8
Armament

Depth Charges
Depth Charges
Reload90 s
Charges2
Bombs Per Drop10
Bomb Damage5,100
Ballistics
Armor Model
Overview
In the late 1930s, the US Navy considered the possibility of building universal destroyer leaders instead of anti-aircraft light cruisers. The project of September 12, 1939, carried four twin mounts with 152 mm guns and had a standard displacement of 3,500 tons. In March of the following year, the specifications were changed in favor of a 3,400-ton ship with either 152 mm or 127 mm guns. If the destroyer had been built in the late 1940s, it would have been advisable to arm it with new long-barreled 127 mm guns.
Modules
127 mm/70 Mk.44 in a turret
Mk15 mod. 3
Lynch CLR
Propulsion: 80,000 hp
Mk10
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
