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Tier IXCruiser
JapanEliteLesta
JapanEliteLestaIbuki
WoWS World of Warships Japan Cruiser · Tier IX
- Main Battery
- 203 mm/50 3rd Year Type No.2 in a Model E turret
- 5 turrets × 2 barrels
- Range 15 km
- Secondaries
- 100 mm/65 Type 98 on a twin mount
- Range 6.95 km
- Torpedoes
- 610 mm Quad
- 4 launchers × 4 tubes
- Range 10 km
Specifications
Survivability
Hit Points35,100
#48 of 53
Group avg 47,813Main Belt Armor140 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length202.0 m
Ship Width21.0 m
Main Battery
Main Guns5 × 2
Caliber203 mm
Firing Range15.0 km
#43 of 53
Group avg 17.0 kmReload Time13.0 s
Rotation Time30.0 s
Max Dispersion128 m
Sigma2.05
Shell Types
AP Shell
Damage4,700
Shell Velocity840 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.337
Flight Time9.89 s
DPM216,923
#39 of 53
Group avg 261,431HE Shell
Damage3,300
Shell Velocity840 m/s
Fire Chance17%
Penetration34 mm
Air Drag0.337
Flight Time9.89 s
DPM152,308
Torpedoes
Speed62 knots
Range10.0 km
#14 of 31
Group avg 10.3 kmDamage16,933
#11 of 31
Group avg 16,366Alpha Damage47,800
Splash Damage1,300
Flood Chance287%
Detectability1.60 km
Reload Time101.0 s
#18 of 31
Group avg 101.2 s180° Rotation7.2 s
Arming Time1 s
Spread Angle4.8° / 16°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range7.0 km
Sigma1.00
Max Dispersion426.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM285,600
100 mm/65 Type 98 on a twin mount(4×2)
Damage1,700
HE Penetration30 mm
Fire Chance6%
Rate of Fire21 rpm
AA Defense
Flak Bursts5
Flak Damage1,470
AA Ranges
2.5 km413 dps
5.8 km224 dps
Maneuverability
Max Speed35.0 knots
#9 of 53
Group avg 33.8 knotsTurning Radius770 m
#20 of 53
Group avg 803 mRudder Shift Time9.5 s
Engine Power152,000 hp
Displacement15,065 t
Power-to-Weight10.09 hp/t
Concealment
Max Surface Detection12.22 km
#16 of 53
Group avg 13.37 kmMin Surface Detection9.90 km
Air Detection7.16 km
Submarine Detection7.16 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Slot 4

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–7.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
Under the 1941 Emergency Fleet Replenishment Program, heavy cruisers of an improved design based on the Mogami class were built. In 1942, two ships were laid down in Kure and Nagasaki, but a month later, the construction of the second cruiser was canceled. Ibuki was laid down in April 1942 and launched in May 1943. After the launch, construction was suspended, and then the cruiser began to be converted into a light aircraft carrier. The work was finally halted when the ship was approximately 80% complete.
Modules
203 mm/50 3rd Year Type No.2 in a Model E turret
Type90 mod. 1
Type93 mod. 2
Ibuki (A)
Ibuki (B)
Propulsion: 152,000 hp
Type9 mod. 1
Type9 mod. 2
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
