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Tier VIIICruiser
FrancePremiumLesta
FrancePremiumLestaBayard
WoWS World of Warships France Cruiser · Tier VIII
- Main Battery
- 152 mm/55 Mle 1930 on an Mle 1930 mount
- 4 turrets × 3 barrels
- Range 16.4 km
- Secondaries
- 100 mm/55 Mle 1945 on a CAD Mle 1945 mount
- Range 7.6 km
- Torpedoes
- 550 mm tube lance-torpilles
- 2 launchers × 3 tubes
- Range 9 km
Specifications
Survivability
Hit Points34,700
#48 of 61
Group avg 38,761Main Belt Armor120 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length197.0 m
Ship Width18.6 m
Main Battery
Main Guns4 × 3
Caliber152 mm
Firing Range16.4 km
#25 of 61
Group avg 16.3 kmReload Time7.5 s
Rotation Time15.0 s
Max Dispersion146 m
Sigma2.00
Shell Types
HE Shell
Damage2,200
Shell Velocity870 m/s
Fire Chance12%
Penetration30 mm
Air Drag0.3401
Flight Time12.50 s
DPM211,200
AP Shell
Damage3,300
Shell Velocity870 m/s
Overmatch Threshold10.6 mm
Ricochet Angle45° / 60°
Normalization8.5°
Fuse Threshold25 mm
Air Drag0.3226
Flight Time11.84 s
DPM316,800
#12 of 61
Group avg 261,120Torpedoes
Speed60 knots
Range9.0 km
#20 of 50
Group avg 8.6 kmDamage14,733
#30 of 50
Group avg 15,338Alpha Damage41,200
Splash Damage1,100
Flood Chance246%
Detectability1.30 km
Reload Time90.0 s
#15 of 50
Group avg 96.7 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber550 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range7.6 km
Sigma1.00
Max Dispersion463.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM224,000
100 mm/55 Mle 1945 on a CAD Mle 1945 mount(4×2)
Damage1,400
HE Penetration17 mm
Fire Chance5%
Rate of Fire20 rpm
AA Defense
Flak Bursts4
Flak Damage1,330
AA Ranges
3.8 km553 dps
5.8 km147 dps
Maneuverability
Max Speed34.0 knots
#15 of 61
Group avg 33.3 knotsTurning Radius730 m
#27 of 61
Group avg 742 mRudder Shift Time9.3 s
Engine Power120,000 hp
Displacement12,627 t
Power-to-Weight9.50 hp/t
Concealment
Max Surface Detection11.87 km
#26 of 61
Group avg 12.73 kmMin Surface Detection9.61 km
Air Detection7.16 km
Submarine Detection7.16 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges2
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Slot 4

Engine Boost
Engine Boost
Reload90 s
Duration180 s
Charges3
Slot 5

Main Battery Reload Booster
Main Battery Reload Booster
Reload120 s
Duration15 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–7.0 km
Planes6
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
The further development of the La Galissonnière- and De Grasse-class light cruisers dictates an increase in the number of guns by a triple turret, which could have resulted in an increase in displacement due to the added spacing. The standard displacement of such a cruiser would have been 10,000 tons, which could have allowed her to comply with the restrictions of the Washington Naval Treaty. The dual-purpose secondary battery was represented by mounts with 100 mm guns. Such a cruiser would have been a direct analog of the Town-class British cruisers or the Soviet cruisers of Project 68.
Modules
152 mm/55 Mle 1930 on an Mle 1930 mount
550 mm 23DT
Bayard
Propulsion: 120,000 hp
PCA n° 8 Mle 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
