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Tier VIIICruiser
FranceEliteLesta
FranceEliteLestaCharles Martel
WoWS World of Warships France Cruiser · Tier VIII
- Main Battery
- 203 mm/50 Mle 1931 in a turret
- 3 turrets × 3 barrels
- Range 16 km
- Secondaries
- 100 mm/45 Mle 1930 on an Mle 1931 mount
- Range 7.6 km
- Torpedoes
- 550 mm tube lance-torpilles
- 2 launchers × 3 tubes
- Range 9 km
Specifications
Survivability
Hit Points30,800
#56 of 61
Group avg 38,761Main Belt Armor100 mm
Deck Armor27 mm
Bow / Stern Armor25 mm
Ship Length191.5 m
Ship Width19.9 m
Main Battery
Main Guns3 × 3
Caliber203 mm
Firing Range16.0 km
#35 of 61
Group avg 16.3 kmReload Time12.0 s
Rotation Time30.0 s
Max Dispersion143 m
Sigma2.00
Shell Types
AP Shell
Damage4,800
Shell Velocity820 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.33
Flight Time10.73 s
DPM216,000
#43 of 61
Group avg 261,120HE Shell
Damage2,800
Shell Velocity850 m/s
Fire Chance15%
Penetration34 mm
Air Drag0.3296
Flight Time10.69 s
DPM126,000
Torpedoes
Speed60 knots
Range9.0 km
#20 of 50
Group avg 8.6 kmDamage14,733
#30 of 50
Group avg 15,338Alpha Damage41,200
Splash Damage1,100
Flood Chance246%
Detectability1.30 km
Reload Time90.0 s
#15 of 50
Group avg 96.7 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber550 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range7.6 km
Sigma1.00
Max Dispersion463.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM210,000
100 mm/45 Mle 1930 on an Mle 1931 mount(5×2)
Damage1,400
HE Penetration17 mm
Fire Chance6%
Rate of Fire15 rpm
AA Defense
Flak Bursts2
Flak Damage1,190
AA Ranges
2.0 km140 dps
3.5 km315 dps
5.8 km98 dps
Maneuverability
Max Speed32.5 knots
#39 of 61
Group avg 33.3 knotsTurning Radius690 m
#13 of 61
Group avg 742 mRudder Shift Time13.8 s
Engine Power100,000 hp
Displacement14,700 t
Power-to-Weight6.80 hp/t
Concealment
Max Surface Detection13.27 km
#37 of 61
Group avg 12.73 kmMin Surface Detection10.75 km
Air Detection7.16 km
Submarine Detection7.16 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges2
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Slot 4

Engine Boost
Engine Boost
Reload90 s
Duration180 s
Charges3
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Slot 5

Main Battery Reload Booster
Main Battery Reload Booster
Reload120 s
Duration15 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–7.0 km
Planes6
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
The design of the new cruiser was based on that of her predecessor, Algérie, using elements from the De Grasse light cruiser. A key feature of the new ship was the use of triple-gun turrets for the main battery, which helped increase firepower. One of the variants of the project involved the installation of aircraft equipment. The increased power of the propulsion unit was intended to increase her speed compared to her predecessor.
Modules
203 mm/50 Mle 1931 in a turret
203 mm/55 Mle 1934 in a turret
550 mm 23DT
Charles Martel (A)
Charles Martel (B)
Propulsion: 100,000 hp
PCA n° 8 Mle 1
PCA n° 8 Mle 2
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
