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Tier VIIICruiser
JapanPremiumLesta
JapanPremiumLestaAtago B
WoWS World of Warships Japan Cruiser · Tier VIII
- Main Battery
- 203 mm/50 3rd Year Type No.2 in a Model E turret
- 5 turrets × 2 barrels
- Range 15.8 km
- Secondaries
- 127 mm/40 Type 89 on a Model A1 mount
- Range 6.6 km
- Torpedoes
- 610 mm Quad
- 4 launchers × 4 tubes
- Range 10 km
Specifications
Survivability
Hit Points40,100
#24 of 61
Group avg 38,761Main Belt Armor127 mm
Deck Armor41 mm
Bow / Stern Armor25 mm
Ship Length203.8 m
Ship Width20.6 m
Main Battery
Main Guns5 × 2
Caliber203 mm
Firing Range15.8 km
#36 of 61
Group avg 16.3 kmReload Time16.0 s
Rotation Time29.0 s
Max Dispersion133 m
Sigma2.00
Shell Types
AP Shell
Damage4,700
Shell Velocity840 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.337
Flight Time10.66 s
DPM176,250
#49 of 61
Group avg 261,120HE Shell
Damage3,300
Shell Velocity840 m/s
Fire Chance17%
Penetration34 mm
Air Drag0.337
Flight Time10.66 s
DPM123,750
Torpedoes
Speed62 knots
Range10.0 km
#11 of 50
Group avg 8.6 kmDamage16,933
#10 of 50
Group avg 15,338Alpha Damage47,800
Splash Damage1,300
Flood Chance287%
Detectability1.60 km
Reload Time101.0 s
#33 of 50
Group avg 96.7 s180° Rotation7.2 s
Arming Time1 s
Spread Angle4.8° / 16°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range6.6 km
Sigma1.00
Max Dispersion406.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM201,600
127 mm/40 Type 89 on a Model A1 mount(4×2)
Damage2,100
HE Penetration21 mm
Fire Chance8%
Rate of Fire12 rpm
AA Defense
Flak Bursts3
Flak Damage1,470
AA Ranges
2.5 km441 dps
5.8 km119 dps
Maneuverability
Max Speed35.5 knots
#4 of 61
Group avg 33.3 knotsTurning Radius790 m
#48 of 61
Group avg 742 mRudder Shift Time8.1 s
Engine Power130,000 hp
Displacement15,949 t
Power-to-Weight8.15 hp/t
Concealment
Max Surface Detection11.52 km
#11 of 61
Group avg 12.73 kmMin Surface Detection9.33 km
Air Detection7.16 km
Submarine Detection7.16 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Citadel33%
Non-Citadel50%
Slot 3

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
or

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Slot 4

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–7.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
Atago, a Takao-class cruiser, was built in Kure. Upon commissioning, the ship was assigned to the 4th Cruiser Division. During World War II, it supported landings during the invasions of Malaya and the Philippines, participated in the Battle of the Java Sea, the Battle of the Eastern Solomons, the Battle of the Santa Cruz Islands, the Naval Battle of Guadalcanal, and the Battle of the Philippine Sea. From July 1944, the cruiser served as the flagship of Admiral Takeo Kurita's 1st Mobile Strike Force. Atago was sunk by the submarine USS Darter during the Battle of Leyte Gulf on October 23, 1944.
Modules
203 mm/50 3rd Year Type No.2 in a Model E turret
Type90 mod. 1
Atago B.
Propulsion: 130,000 hp
Type8 mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
