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Tier IXDestroyer
GermanyPremiumUncommonGlobal
GermanyPremiumUncommonGlobalZ-44
WoWS World of Warships Germany Destroyer · Tier IX
- Main Battery
- 128 mm/45 SK C/34 on an MPLC/34 mount
- 5 turrets × 1 barrels
- Range 11.1 km
- Torpedoes
- 533 mm Fünfling
- 2 launchers × 5 tubes
- Range 12 km
Specifications
Z-44 Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 649,220
649.2K649,220
Win rate
47.99%
#39 of 40
Avg damage
35,833
#35 of 40
ASIABattles 254,255
254.3K254,255
Win rate
48.62%
#38 of 40
Avg damage
35,749
#33 of 40
NABattles 215,767
215.8K215,767
Win rate
47.53%
#39 of 39
Avg damage
34,692
#37 of 39
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points19,400
#8 of 42
Group avg 17,298Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length127.0 m
Ship Width11.8 m
Main Battery
Main Guns5 × 1
Caliber128 mm
Firing Range11.1 km
#32 of 42
Group avg 11.6 kmReload Time4.0 s
Rotation Time22.5 s
Max Dispersion98 m
Sigma2.00
Shell Types
AP Shell
Damage3,000
Shell Velocity830 m/s
Overmatch Threshold9.0 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold21 mm
Air Drag0.3447
Flight Time8.70 s
DPM225,000
#17 of 42
Group avg 224,001HE Shell
Damage1,500
Shell Velocity830 m/s
Fire Chance6%
Penetration32 mm
Air Drag0.3447
Flight Time8.70 s
DPM112,500
Torpedoes
Torpedo Tubes2
Speed64 knots
Range12.0 km
#8 of 39
Group avg 10.6 kmDamage13,700
#35 of 39
Group avg 17,165Alpha Damage38,100
Splash Damage1,000
Flood Chance227%
Detectability1.30 km
Reload Time85.0 s
#9 of 39
Group avg 106.5 s180° Rotation7.2 s
Arming Time1 s
Spread Angle6° / 20°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
AA Ranges
3.0 km256 dps
Maneuverability
Max Speed36.5 knots
#20 of 42
Group avg 37.1 knotsTurning Radius670 m
#25 of 42
Group avg 650 mRudder Shift Time4.4 s
Engine Power70,000 hp
Displacement3,542 t
Power-to-Weight19.76 hp/t
Concealment
Max Surface Detection7.26 km
#20 of 42
Group avg 7.55 kmMin Surface Detection5.88 km
Air Detection3.50 km
Submarine Detection3.50 km
Depth Charges
Bombs Per Drop12
Max Drops2
Bomb Damage2,400
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration20 s
Charges3
Smoke Duration77 s
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+8%
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop12
Bomb Damage2,400
Z-44 Change History
- BuffThe number of bombs per depth charge drop4 → 12
- BuffDepth charge damage2,200 → 2,400
Ballistics
Armor Model
Overview
A Type 1936B destroyer Z-44 was laid down in 1942. Construction progressed slowly since the priority at that time was building and repairing submarines—Z-44 was launched only in January 1944. In the summer of the same year, construction of the Type 1936B ships was suspended for three months, but as early as July 29, Z-44 was sunk near the outfitting quay as a result of a raid by British bombers.
Modules
128 mm/45 SK C/34 on an MPLC/34 mount
128 mm/45 SK C/34 on an MPLC/34 mount
Main Battery
Rate of Fire:14.3
Max AP Damage:3,000
Max HE Damage:1,500
Rotation Time:22.5s
G7a T1 Ausf. C
G7a T1 Ausf. C
Torpedoes
Range:0 km
Max Damage:13,700
Reload Time:0.7 knots
Torpedo Speed:64 knots
Z-44
Z-44
Hull
AA Guns:7
Main Guns:5
Secondary Guns:0
HP:19,400
Range:8-20
Torpedo Tubes:2
Propulsion: 70,000 hp
Propulsion: 70,000 hp
Engine
Max Speed:36.5 knots
FKS Typ 9 Mod. 1
FKS Typ 9 Mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
