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Tier XCruiser
JapanEliteRareGlobal
JapanEliteRareGlobalYari
WoWS World of Warships Japan Cruiser · Tier X
- Main Battery
- 203 mm/50 3rd Year Type No.2 in a triple-gun turret
- 3 turrets × 3 barrels
- Range 14.4 km
- Secondaries
- 100 mm HE Type 98
- Range 7.3 km
- Torpedoes
- 610 mm Quad
- 6 launchers × 4 tubes
- Range 13.5 km
Specifications
Survivability
Hit Points44,900
#46 of 65
Group avg 51,952Flood Damage19%
Main Belt Armor152 mm
Deck Armor30 mm
Bow / Stern Armor25 mm
Ship Length218.3 m
Ship Width21.2 m
Main Battery
Main Guns3 × 3
Caliber203 mm
Firing Range14.4 km
#61 of 65
Group avg 17.3 kmReload Time9.0 s
Rotation Time22.5 s
Max Dispersion132 m
Sigma2.05
Shell Types
AP Shell
Damage5,400
Shell Velocity920 m/s
Overmatch Threshold14.2 mm
Ricochet Angle45° / 60°
Normalization7°
Fuse Threshold34 mm
Air Drag0.337
Flight Time7.87 s
DPM324,000
#27 of 65
Group avg 362,624HE Shell
Damage3,400
Shell Velocity920 m/s
Fire Chance19%
Penetration34 mm
Air Drag0.337
Flight Time7.87 s
DPM204,000
Torpedoes
Torpedo Tubes6
Speed69 knots
Range13.5 km
#2 of 38
Group avg 10.3 kmDamage15,633
#23 of 38
Group avg 16,802Alpha Damage43,300
Splash Damage1,200
Flood Chance259%
Detectability1.20 km
Reload Time120.0 s
#27 of 38
Group avg 107.8 s180° Rotation7.2 s
Arming Time1 s
Resurface Distance15 m
Spread Angle2° / 2°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Secondary Guns6
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM408,000
PJPA040_Shell_100mm_HE_C_Type_98(6×2)
Damage1,700
HE Penetration30 mm
Fire Chance6%
Rate of Fire20 rpm
AA Defense
Flak Bursts6
Flak Damage1,540
AA Ranges
2.5 km116 dps
3.5 km280 dps
5.8 km147 dps
Maneuverability
Max Speed34.5 knots
#17 of 65
Group avg 33.8 knotsTurning Radius840 m
#38 of 65
Group avg 818 mRudder Shift Time7.7 s
Engine Power159,000 hp
Displacement17,958 t
Power-to-Weight8.85 hp/t
Concealment
Max Surface Detection13.00 km
#29 of 65
Group avg 13.66 kmMin Surface Detection10.53 km
Air Detection7.96 km
Submarine Detection7.96 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
or

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect5.0 km
Torp. Detect3.5 km
Slot 3

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Heal Rate0.5%/s
Citadel33%
Non-Citadel50%
Slot 4

Spotting Aircraft
Spotting Aircraft
Reload60 s
Duration60 s
Charges5
Range Boost+10%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–8.0 km
Planes8
Flights2
Bomb Damage4900
Fire Chance28%
Yari Change History
- Buffmain battery firing range15.2 → 15.9 km
Ballistics
Armor Model
Overview
A heavy cruiser with enhanced torpedo armament, representing a hypothetical version of the "Type A" cruiser. The construction of these cruisers was planned in the early 1940s in accordance with the 5th and 6th Naval Armaments Supplement Programmes.
Modules
203 mm/50 3rd Year Type No.2 in a triple turret
203 mm/50 3rd Year Type No.2 in a triple turret
Main Battery
Rate of Fire:6.3
Max AP Damage:5,400
Max HE Damage:3,400
Rotation Time:22.5s
Type F3
Type F3
Torpedoes
Range:0 km
Max Damage:15,633
Reload Time:0.5 knots
Torpedo Speed:69 knots
Yari
Yari
Hull
AA Guns:47
Main Guns:3
Secondary Guns:6
HP:44,900
Range:16-203
Torpedo Tubes:6
Propulsion: 159,000 hp
Propulsion: 159,000 hp
Engine
Max Speed:34.5 knots
Type10 mod. 1
Type10 mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
