
JapanSpecialUncommonGlobalYoshino
WoWS World of Warships Japan Cruiser · Tier X
- Main Battery
- 310 mm/50 Type 0 in a triple-gun turret
- 3 turrets × 3 barrels
- Range 21.3 km
- Secondaries
- 100 mm HE Type 98
- Range 7.3 km
- Torpedoes
- 610 mm Quad
- 4 launchers × 4 tubes
- Range 12 km
Specifications
Yoshino Win Rate & Combat Stats
Sample of 495.2K players · as of 2026-10-15Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Main Battery
Torpedoes
Secondary Battery
AA Defense
Maneuverability
Concealment
Consumables

Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.

Temporarily boosts the performance of secondary, torpedo, and airstrike armaments.

Increases the range of assured acquisition of enemy ships and torpedoes, including those within smoke screens.

Follow the ship and automatically attack enemy aircraft. Can attack Airstrike squadrons multiple times before returning to the ship. Cannot spot enemy ships.

Extends main battery firing range.

Partially restores the ship's HP by repairing any light damage.

Carries out aerial bombardment of the marked area with depth charges. Depth charges can hit enemy submarines. They also have chances of causing fire, flooding, and incapacitating modules. Increased chances of incapacitating sonar. Effective against enemy mines. Cannot spot enemy ships.
Ballistics
Armor Model
Overview
A variant of the project of a large high-speed cruiser with 310 mm artillery for her main battery, torpedo armament consisting of four quadruple-tube 610 mm launchers, and enhanced anti-aircraft armament. This project was designed to counter enemy heavy cruisers.
