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Tier XBattleship
ItalySpecialEpicGlobal
ItalySpecialEpicGlobalTempesta Nera
WoWS World of Warships Italy Battleship · Tier X
- Main Battery
- 457 mm/45 Mk.II in a turret
- 4 turrets × 2 barrels
- Range 19.3 km
Specifications
Tempesta Nera Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 115,334
115.3K115,334
Win rate
49.57%
#36 of 40
Avg damage
96,834
#22 of 40
ASIABattles 197,084
197.1K197,084
Win rate
49.43%
#35 of 40
Avg damage
102,628
#15 of 40
NABattles 53,331
53.3K53,331
Win rate
49.50%
#36 of 40
Avg damage
97,101
#21 of 40
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points79,200
#30 of 46
Group avg 86,241Flood Damage39%
Main Belt Armor457 mm
Deck Armor32 mm
Bow / Stern Armor32 mm
Ship Length287.0 m
Ship Width33.6 m
Main Battery
Main Guns4 × 2
Caliber457 mm
Firing Range19.3 km
#42 of 46
Group avg 22.4 kmReload Time30.0 s
Rotation Time30.0 s
Max Dispersion209 m
Sigma1.80
Shell Types
AP Shell
Damage14,900
Shell Velocity762 m/s
Overmatch Threshold32.0 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold76 mm
Air Drag0.2897
Flight Time11.28 s
DPM238,400
SAP Shell
Damage16,600
Shell Velocity757 m/s
Overmatch Threshold32.0 mm
Ricochet Angle70° / 80°
Normalization45°
Fuse Threshold25 mm
Air Drag0.2897
Flight Time11.00 s
DPM265,600
#29 of 46
Group avg 277,666Secondary Battery
Secondary Guns8
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM273,280
135 mm SAP Shell(8×2)
Damage3,050
Rate of Fire5.6 rpm
AA Defense
Flak Bursts4
Flak Damage1,540
AA Ranges
2.0 km252 dps
3.5 km392 dps
5.2 km70 dps
Maneuverability
Max Speed35.0 knots
#2 of 46
Group avg 30.6 knotsTurning Radius1000 m
#38 of 46
Group avg 945 mRudder Shift Time17.0 s
Engine Power235,000 hp
Displacement57,700 t
Power-to-Weight4.07 hp/t
Concealment
Max Surface Detection15.19 km
#6 of 46
Group avg 16.12 kmMin Surface Detection12.30 km
Air Detection10.00 km
Submarine Detection10.00 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Heal Rate0.5%/s
Citadel33%
Non-Citadel50%
Slot 3

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Range Boost+20%
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–11.0 km
Planes8
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
This ship's look is inspired by futuristic cyberpunk aesthetics—ready to rule the roughest of seas.
Modules
457 mm/45 Mk.II in a turret
457 mm/45 Mk.II in a turret
Main Battery
Rate of Fire:2
Max AP Damage:14,900
Rotation Time:30s
Tempesta Nera
Tempesta Nera
Hull
AA Guns:44
Main Guns:4
Secondary Guns:8
HP:79,200
Range:19-457
Torpedo Tubes:0
Propulsion: 235,000 hp
Propulsion: 235,000 hp
Engine
Max Speed:35 knots
SDT 10
SDT 10
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
