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Tier XBattleship
JapanSpecialRareGlobal
JapanSpecialRareGlobalARP Yamato
WoWS World of Warships Japan Battleship · Tier X
- Main Battery
- 460 mm/45 Type 94 in a triple-gun turret
- 3 turrets × 3 barrels
- Range 26.6 km
- Secondaries
- 155 mm HE Type0
- Secondaries
- 127 mm HE Type0
- Secondaries
- 127 mm HE Type0
- Range 7.3 km
Specifications
ARP Yamato Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 222,066
222.1K222,066
Win rate
50.70%
#28 of 40
Avg damage
95,209
#26 of 40
ASIABattles 596,754
596.8K596,754
Win rate
49.90%
#33 of 40
Avg damage
91,226
#27 of 40
NABattles 170,929
170.9K170,929
Win rate
49.91%
#32 of 40
Avg damage
91,966
#31 of 40
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points97,200
#8 of 46
Group avg 86,241Flood Damage55%
Main Belt Armor410 mm
Deck Armor57 mm
Bow / Stern Armor32 mm
Ship Length263.0 m
Ship Width38.9 m
Main Battery
Main Guns3 × 3
Caliber460 mm
Firing Range26.6 km
#1 of 46
Group avg 22.4 kmReload Time30.0 s
Rotation Time60.0 s
Max Dispersion275 m
Sigma2.10
Shell Types
AP Shell
Damage14,800
Shell Velocity780 m/s
Overmatch Threshold32.2 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold77 mm
Air Drag0.292
Flight Time16.71 s
DPM266,400
#26 of 46
Group avg 277,666HE Shell
Damage7,300
Shell Velocity805 m/s
Fire Chance35%
Penetration77 mm
Air Drag0.543
Flight Time21.47 s
DPM131,400
Secondary Battery
Secondary Guns14
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM582,000
PJPA004_Shell_127mm_HE_C_Type_0(12×2)
Damage2,100
HE Penetration21 mm
Fire Chance8%
Rate of Fire10 rpm
PJPA095_Shell_155mm_HE_SG_Type_0(2×3)
Damage2,600
HE Penetration26 mm
Fire Chance10%
Rate of Fire5 rpm
AA Defense
Flak Bursts6
Flak Damage1,610
AA Ranges
2.5 km389 dps
5.8 km147 dps
Maneuverability
Max Speed27.0 knots
#39 of 46
Group avg 30.6 knotsTurning Radius900 m
#9 of 46
Group avg 945 mRudder Shift Time22.1 s
Engine Power150,000 hp
Displacement72,800 t
Power-to-Weight2.06 hp/t
Concealment
Max Surface Detection17.46 km
#38 of 46
Group avg 16.12 kmMin Surface Detection14.14 km
Air Detection10.00 km
Submarine Detection10.00 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration10 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Heal Rate0.5%/s
Citadel10%
Non-Citadel50%
Slot 3

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Range Boost+20%
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Fighters4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–11.0 km
Planes8
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
A Fleet of Fog heavy battleship modeled after the lead ship of the Imperial Japanese Navy's Yamato-class series of battleships. This warship has been modeled after the same-name ship from "ARPEGGIO OF BLUE STEEL -ARS NOVA-."
Modules
460 mm/45 Type 94 in a triple turret
460 mm/45 Type 94 in a triple turret
Main Battery
Rate of Fire:2
Max AP Damage:14,800
Max HE Damage:7,300
Rotation Time:60s
Yamato
Yamato
Hull
AA Guns:72
Main Guns:3
Secondary Guns:14
HP:97,200
Range:19-650
Torpedo Tubes:0
Propulsion: 150,000 hp
Propulsion: 150,000 hp
Engine
Max Speed:27 knots
Type10 mod. 1
Type10 mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
ARP Main Battery Director System
ARP Main Battery Director System
Maximum main battery shell dispersion: -7%
Main battery traverse speed: -13%
