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Tier VIIIDestroyer
JapanPremiumRareGlobal
JapanPremiumRareGlobalShigure
WoWS World of Warships Japan Destroyer · Tier VIII
- Main Battery
- 127 mm/50 3rd Year Type on a Type C mount
- 2 turrets × 2 barrels
- Range 11.3 km
- Torpedoes
- 610 mm Quad
- 2 launchers × 4 tubes
- Range 10 km
Specifications
Shigure Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 10,382
10.4K10,382
Win rate
53.26%
#9 of 39
Avg damage
39,886
#6 of 39
ASIABattles 11,854
11.9K11,854
Win rate
53.89%
#10 of 38
Avg damage
38,589
#6 of 38
NABattles 7,599
7.6K7,599
Win rate
53.38%
#6 of 38
Avg damage
38,295
#7 of 38
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points13,100
#36 of 40
Group avg 15,650Main Belt Armor20 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length109.5 m
Ship Width9.9 m
Main Battery
Main Guns2 × 2
Caliber127 mm
Firing Range11.3 km
#23 of 40
Group avg 11.2 kmReload Time5.0 s
Rotation Time30.0 s
Max Dispersion99 m
Sigma2.00
Shell Types
AP Shell
Damage2,150
Shell Velocity915 m/s
Overmatch Threshold8.9 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold21 mm
Air Drag0.334
Flight Time8.97 s
DPM103,200
#40 of 40
Group avg 189,103HE Shell
Damage2,150
Shell Velocity915 m/s
Fire Chance9%
Penetration21 mm
Air Drag0.334
Flight Time8.97 s
DPM103,200
#40 of 40
Group avg 189,103Torpedoes
Torpedo Tubes2
Speed62 knots
Range10.0 km
#6 of 34
Group avg 9.3 kmDamage17,233
#7 of 34
Group avg 15,115Alpha Damage47,800
Splash Damage1,300
Flood Chance287%
Detectability1.60 km
Reload Time95.0 s
#16 of 34
Group avg 96.1 s180° Rotation7.2 s
Arming Time1 s
Spread Angle4.8° / 16°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
AA Ranges
2.5 km147 dps
Maneuverability
Max Speed34.0 knots
#37 of 40
Group avg 36.6 knotsTurning Radius590 m
#7 of 40
Group avg 637 mRudder Shift Time4.4 s
Engine Power42,000 hp
Displacement1,980 t
Power-to-Weight21.21 hp/t
Concealment
Max Surface Detection6.46 km
#1 of 40
Group avg 7.32 kmMin Surface Detection5.23 km
Air Detection2.78 km
Submarine Detection2.78 km
Depth Charges
Bombs Per Drop12
Max Drops2
Bomb Damage4,600
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload120 s
Duration30 s
Charges3
Smoke Duration10 s
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+8%
Slot 4

Torpedo Reload Booster
Torpedo Reload Booster
Reload200 s
Duration1 s
Charges3
Torp. Reload5 s
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop12
Bomb Damage4,600
Shigure Change History
- Maneuverability parameters slightly improved to prevent excessive speed loss during turns.
Ballistics
Armor Model
Overview
Shigure, one of ten Shiratsuyu-class destroyers built for the Imperial Japanese Navy, had built up a distinguished service record by the time she was sunk by an American submarine in January 1945. During the Pacific War, she earned a reputation for being "lucky" or "unsinkable" after emerging from several battles with no damage and twice surviving as the sole ship of a Japanese force.
Modules
127 mm/50 3rd Year Type on a Type B / Type C mount
127 mm/50 3rd Year Type on a Type B / Type C mount
Main Battery
Rate of Fire:10.7
Max AP Damage:2,150
Max HE Damage:2,150
Rotation Time:30s
Type8 mod. 1
Type8 mod. 1
Torpedoes
Range:0 km
Max Damage:17,233
Reload Time:0.6 knots
Torpedo Speed:62 knots
Shigure
Shigure
Hull
AA Guns:23
Main Guns:2
Secondary Guns:0
HP:13,100
Range:10-20
Torpedo Tubes:2
Propulsion: 42,000 hp
Propulsion: 42,000 hp
Engine
Max Speed:34 knots
Type8 mod. 1
Type8 mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
