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Tier VIIIDestroyer
JapanPremiumRareGlobal
JapanPremiumRareGlobalHSF Harekaze II
WoWS World of Warships Japan Destroyer · Tier VIII
- Main Battery
- 150 mm/55 SK C/28 on an MPL/35 mount
- 3 turrets × 1 barrels
- Range 11.4 km
- Torpedoes
- 610 mm Quad
- 2 launchers × 4 tubes
- Range 10 km
Specifications
HSF Harekaze II Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 30,768
30.8K30,768
Win rate
52.71%
#12 of 39
Avg damage
33,961
#17 of 39
ASIABattles 36,838
36.8K36,838
Win rate
51.59%
#22 of 38
Avg damage
30,471
#23 of 38
NABattles 20,423
20.4K20,423
Win rate
52.01%
#14 of 38
Avg damage
33,778
#19 of 38
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points13,300
#32 of 40
Group avg 15,650Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length116.2 m
Ship Width10.8 m
Main Battery
Main Guns3 × 1
Caliber150 mm
Firing Range11.4 km
#20 of 40
Group avg 11.2 kmReload Time5.0 s
Rotation Time20.0 s
Max Dispersion100 m
Sigma2.00
Shell Types
AP Shell
Damage3,900
Shell Velocity875 m/s
Overmatch Threshold10.5 mm
Ricochet Angle45° / 60°
Normalization8.5°
Fuse Threshold25 mm
Air Drag0.29
Flight Time7.18 s
DPM140,400
#33 of 40
Group avg 189,103HE Shell
Damage2,500
Shell Velocity875 m/s
Fire Chance11%
Penetration30 mm
Air Drag0.298
Flight Time7.27 s
DPM90,000
Torpedoes
Torpedo Tubes2
Speed67 knots
Range10.0 km
#6 of 34
Group avg 9.3 kmDamage20,966
#2 of 34
Group avg 15,115Alpha Damage58,700
Splash Damage1,400
Flood Chance355%
Detectability1.70 km
Reload Time112.0 s
#27 of 34
Group avg 96.1 s180° Rotation7.2 s
Arming Time1 s
Spread Angle4.8° / 16°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
AA Ranges
2.5 km14 dps
Maneuverability
Max Speed35.0 knots
#27 of 40
Group avg 36.6 knotsTurning Radius640 m
#21 of 40
Group avg 637 mRudder Shift Time4.0 s
Engine Power52,000 hp
Displacement2,490 t
Power-to-Weight20.88 hp/t
Concealment
Max Surface Detection6.63 km
#3 of 40
Group avg 7.32 kmMin Surface Detection5.37 km
Air Detection3.06 km
Submarine Detection3.06 km
Depth Charges
Bombs Per Drop6
Max Drops2
Bomb Damage4,600
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration20 s
Charges3
Smoke Duration69 s
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+8%
Slot 4

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect5.0 km
Torp. Detect3.5 km
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop6
Bomb Damage4,600
HSF Harekaze II Change History
- He shell penetration25 → 30 mm
Ballistics
Armor Model
Overview
Kagerō-class nautical training ship that was initially going to be named Okikaze. She is part of the reserve fleet in Yokosuka Girls' Marine High School dock and is currently equipped with components from the salvaged Harekaze.
Modules
150 mm/55 SK C/28 on an MPL/35 mount
150 mm/55 SK C/28 on an MPL/35 mount
Main Battery
Rate of Fire:12
Max AP Damage:3,900
Max HE Damage:2,500
Rotation Time:20s
Type93 mod. 2
Type93 mod. 2
Torpedoes
Range:0 km
Max Damage:20,966
Reload Time:0.5 knots
Torpedo Speed:67 knots
HSF Harekaze II
HSF Harekaze II
Hull
AA Guns:4
Main Guns:3
Secondary Guns:0
HP:13,300
Range:6-20
Torpedo Tubes:2
Propulsion: 52,000 hp
Propulsion: 52,000 hp
Engine
Max Speed:35 knots
Type8
Type8
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
