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Tier VIIIDestroyer
JapanPremiumRareGlobal
JapanPremiumRareGlobalAL Yukikaze
WoWS World of Warships Japan Destroyer · Tier VIII
- Main Battery
- 127 mm/50 3rd Year Type on a Type C mount
- 3 turrets × 2 barrels
- Range 9.4 km
- Torpedoes
- 610 mm Quad
- 2 launchers × 4 tubes
- Range 8 km
Specifications
AL Yukikaze Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 149,210
149.2K149,210
Win rate
54.21%
#4 of 39
Avg damage
39,372
#7 of 39
ASIABattles 596,868
596.9K596,868
Win rate
52.56%
#12 of 38
Avg damage
33,342
#16 of 38
NABattles 127,363
127.4K127,363
Win rate
54.06%
#2 of 38
Avg damage
38,733
#6 of 38
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points15,100
#21 of 40
Group avg 15,650Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length116.2 m
Ship Width10.8 m
Main Battery
Main Guns3 × 2
Caliber127 mm
Firing Range9.4 km
#36 of 40
Group avg 11.2 kmReload Time7.0 s
Rotation Time26.1 s
Max Dispersion85 m
Sigma2.00
Shell Types
AP Shell
Damage2,200
Shell Velocity915 m/s
Overmatch Threshold8.9 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold21 mm
Air Drag0.334
Flight Time6.61 s
DPM113,143
#35 of 40
Group avg 189,103HE Shell
Damage2,150
Shell Velocity915 m/s
Fire Chance9%
Penetration21 mm
Air Drag0.334
Flight Time6.61 s
DPM110,571
Torpedoes
Torpedo Tubes2
Speed76 knots
Range8.0 km
#25 of 34
Group avg 9.3 kmDamage21,366
#1 of 34
Group avg 15,115Alpha Damage59,600
Splash Damage1,500
Flood Chance361%
Detectability1.80 km
Reload Time104.0 s
#22 of 34
Group avg 96.1 s180° Rotation7.2 s
Arming Time1 s
Spread Angle4.8° / 16°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
AA Ranges
2.5 km98 dps
Maneuverability
Max Speed35.0 knots
#27 of 40
Group avg 36.6 knotsTurning Radius640 m
#21 of 40
Group avg 637 mRudder Shift Time2.7 s
Engine Power52,000 hp
Displacement2,540 t
Power-to-Weight20.47 hp/t
Concealment
Max Surface Detection6.63 km
#3 of 40
Group avg 7.32 kmMin Surface Detection5.37 km
Air Detection3.07 km
Submarine Detection3.07 km
Depth Charges
Bombs Per Drop8
Max Drops2
Bomb Damage4,600
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration20 s
Charges3
Smoke Duration89 s
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+8%
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop8
Bomb Damage4,600
Ballistics
Armor Model
Overview
Famously known as the "Fortune Ship" for her achievements in the Great War. She's arrogant and believes that all her success is due to her ability. Gets upset when ignored and left alone. There is a rivalry between her and Shigure, although neither is sure why this is the case. From the Azur Lane game.
Modules
127 mm/50 3rd Year Type on a Type C mount
127 mm/50 3rd Year Type on a Type C mount
Main Battery
Rate of Fire:8.5
Max AP Damage:2,200
Max HE Damage:2,150
Rotation Time:26.1s
Type F3
Type F3
Torpedoes
Range:0 km
Max Damage:21,366
Reload Time:0.6 knots
Torpedo Speed:76 knots
Azur Lane
Yukikaze
Azur Lane Yukikaze
Hull
AA Guns:13
Main Guns:3
Secondary Guns:0
HP:15,100
Range:6-20
Torpedo Tubes:2
Propulsion: 52,000 hp
Propulsion: 52,000 hp
Engine
Max Speed:35 knots
Type8 mod. 1
Type8 mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
