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Tier VIIIDestroyer
U.S.A.EliteCommonGlobal
U.S.A.EliteCommonGlobalOsborne
WoWS World of Warships U.S.A. Destroyer · Tier VIII
- Main Battery
- 137 mm/48 Mark 1 on a single mount
- 4 turrets × 1 barrels
- Range 11.4 km
- Torpedoes
- 533 mm Mk14
- 1 launchers × 4 tubes
- Range 9 km
Specifications
Osborne Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 94,626
94.6K94,626
Win rate
51.47%
#21 of 39
Avg damage
35,105
#14 of 39
ASIABattles 39,604
39.6K39,604
Win rate
51.63%
#21 of 38
Avg damage
37,341
#9 of 38
NABattles 52,716
52.7K52,716
Win rate
51.16%
#20 of 38
Avg damage
34,362
#15 of 38
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points14,100
#30 of 40
Group avg 15,650Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length115.0 m
Ship Width12.3 m
Main Battery
Main Guns4 × 1
Caliber137 mm
Firing Range11.4 km
#20 of 40
Group avg 11.2 kmReload Time3.0 s
Rotation Time14.4 s
Max Dispersion100 m
Sigma2.00
Shell Types
HE Shell
Damage1,950
Shell Velocity823 m/s
Fire Chance8%
Penetration23 mm
Air Drag0.2377
Flight Time7.37 s
DPM156,000
SAP Shell
Damage3,000
Shell Velocity823 m/s
Overmatch Threshold9.6 mm
Ricochet Angle65° / 75°
Normalization45°
Fuse Threshold25 mm
Air Drag0.2377
Flight Time7.37 s
DPM240,000
#8 of 40
Group avg 189,103Torpedoes
Torpedo Tubes1
Speed60 knots
Range9.0 km
#21 of 34
Group avg 9.3 kmDamage15,533
#17 of 34
Group avg 15,115Alpha Damage43,300
Splash Damage1,100
Flood Chance259%
Detectability1.40 km
Reload Time75.0 s
#8 of 34
Group avg 96.1 s180° Rotation7.2 s
Arming Time1 s
Spread Angle4.8° / 16°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
AA Ranges
2.0 km137 dps
3.5 km70 dps
Maneuverability
Max Speed35.0 knots
#27 of 40
Group avg 36.6 knotsTurning Radius630 m
#19 of 40
Group avg 637 mRudder Shift Time5.8 s
Engine Power65,000 hp
Displacement3,200 t
Power-to-Weight20.31 hp/t
Concealment
Max Surface Detection7.63 km
#31 of 40
Group avg 7.32 kmMin Surface Detection6.18 km
Air Detection3.47 km
Submarine Detection3.47 km
Depth Charges
Bombs Per Drop12
Max Drops2
Bomb Damage5,100
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload20 s
Duration— s
Charges—
Smoke Duration5 s
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+10%
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop12
Bomb Damage5,100
Osborne Change History
- Shell Ballistics improved. They will now become flatter.
- Fixed a bug related to smoke generator mechanics to prevent un-intended situations where these ships were able to sail outside of the smoke at low speeds while the consumable is active.
- Buffrudder shift time13 → 11.2 s
Ballistics
Armor Model
Overview
A destroyer armed with dual-purpose 137 mm guns, which were developed in the U.S. between 1939 and 1940 as a replacement for the 127 mm Mark 12 guns. In terms of size and layout, she is similar to Fletcher-class ships.
Modules
137 mm/48 Mark 1 in a turret
137 mm/48 Mark 1 in a turret
Main Battery
Rate of Fire:18.8
Max HE Damage:1,950
Rotation Time:14.4s
533 mm Mk15
533 mm Mk15
Torpedoes
Range:0 km
Max Damage:15,533
Reload Time:0.8 knots
Torpedo Speed:60 knots
Osborne (A)
Osborne (A)
Hull
AA Guns:16
Main Guns:4
Secondary Guns:0
HP:14,100
Range:13-25
Torpedo Tubes:1
Osborne (B)
Osborne (B)
Hull
AA Guns:16
Main Guns:4
Secondary Guns:0
HP:17,800
Range:13-25
Torpedo Tubes:1
Propulsion: 65,000 hp
Propulsion: 65,000 hp
Engine
Max Speed:35 knots
Mk8 mod. 1
Mk8 mod. 1
Fire Control
Range:0 km
Mk8 mod. 2
Mk8 mod. 2
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
