
U.S.S.R.EliteCommonGlobalKremlin
WoWS World of Warships U.S.S.R. Battleship · Tier X
- Main Battery
- 457 mm/48 B-45 on an SM-8 mount
- 3 turrets × 3 barrels
- Range 20.7 km
- Secondaries
- HE-42
- Range 7.3 km
Specifications
Kremlin Win Rate & Combat Stats
Sample of 495.2K players · as of 2026-10-15Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Main Battery
Secondary Battery
AA Defense
Maneuverability
Concealment
Consumables

Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.

Partially restores the ship's HP by repairing any light damage.

Carries out aerial bombardment of the marked area with depth charges. Depth charges can hit enemy submarines. They also have chances of causing fire, flooding, and incapacitating modules. Increased chances of incapacitating sonar. Effective against enemy mines. Cannot spot enemy ships.
Kremlin Change History
Automated Main Battery Loading Mechanism
- Added a new effect: +1 charge to all ship consumables
- Reverted previous changes that reduced AA mount survivability
- Removed the malus affecting the number of ship consumable charges.
Ballistics
Armor Model
Overview
The development of the new Project 24 commenced in 1941. The project's requirements included dual-purpose artillery instead of secondary guns, enhanced torpedo protection, and reinforced protection of the ship's fore and aft ends. The ship's designation was to destroy surface ships of all types in the open sea and near coastal areas. In 1950, variant XII of the project was approved; however, the country lacked a shipyard to construct a 70,000-ton displacement ship. The state authorities had also lost interest in large surface ships by that time.
