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Tier VIDestroyer
Pan-AsiaEliteCommonGlobal
Pan-AsiaEliteCommonGlobalFushun
WoWS World of Warships Pan-Asia Destroyer · Tier VI
- Main Battery
- 130 mm/50 Model 1936 on a B-13-IIc mount
- 4 turrets × 1 barrels
- Range 10.8 km
- Torpedoes
- 533 mm 1-N
- 2 launchers × 3 tubes
Specifications
Fushun Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 936,155
936.2K936,155
Win rate
51.79%
#10 of 24
Avg damage
25,510
#4 of 24
ASIABattles 327,191
327.2K327,191
Win rate
52.01%
#17 of 24
Avg damage
22,932
#12 of 24
NABattles 388,956
389K388,956
Win rate
51.53%
#13 of 24
Avg damage
25,310
#5 of 24
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points12,000
#11 of 23
Group avg 12,778Main Belt Armor16 mm
Deck Armor16 mm
Bow / Stern Armor16 mm
Ship Length110.2 m
Ship Width10.2 m
Main Battery
Main Guns4 × 1
Caliber130 mm
Firing Range10.8 km
#9 of 23
Group avg 10.6 kmReload Time5.0 s
Rotation Time30.0 s
Max Dispersion96 m
Sigma2.00
Shell Types
AP Shell
Damage2,500
Shell Velocity870 m/s
Overmatch Threshold9.1 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold22 mm
Air Drag0.37
Flight Time7.59 s
DPM120,000
#11 of 23
Group avg 122,191HE Shell
Damage1,900
Shell Velocity870 m/s
Fire Chance7%
Penetration22 mm
Air Drag0.37
Flight Time7.60 s
DPM91,200
AA Defense
AA Ranges
2.5 km74 dps
Maneuverability
Max Speed38.0 knots
#1 of 23
Group avg 36.3 knotsTurning Radius610 m
#13 of 23
Group avg 605 mRudder Shift Time4.9 s
Engine Power48,000 hp
Displacement2,402 t
Power-to-Weight19.98 hp/t
Concealment
Max Surface Detection6.81 km
#6 of 23
Group avg 6.94 kmMin Surface Detection6.13 km
Air Detection2.86 km
Submarine Detection2.86 km
Depth Charges
Bombs Per Drop10
Max Drops2
Bomb Damage2,100
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload100 s
Duration30 s
Charges5
Smoke Duration70 s
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+8%
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop10
Bomb Damage2,100
Fushun Change History
- BuffThe number of bombs per depth charge drop6 → 10
- BuffDepth charge damage1,700 → 2,100
Ballistics
Armor Model
Overview
Project 7 destroyer Rezkij was initially laid down at Plant No. 198 in Mykolaiv, then sent by rail to Vladivostok and laid down again in August 1938 at Dalzavod. She participated in the Soviet-Japanese War in the final stages of World War II. In 1954, together with destroyer Rekordny, she was transferred to the People's Republic of China and became part of the PLA Navy as Fushun.
Modules
130 mm/50 Model 1936 on a B-13-IIc mount
130 mm/50 Model 1936 on a B-13-IIc mount
Main Battery
Rate of Fire:12
Max AP Damage:2,500
Max HE Damage:1,900
Rotation Time:30s
533 mm Mk VIII
533 mm Mk VIII
Torpedoes
Reload Time:0.8 knots
533 mm 53-51
533 mm 53-51
Torpedoes
Reload Time:0.8 knots
Fushun (A)
Fushun (A)
Hull
AA Guns:4
Main Guns:4
Secondary Guns:0
HP:12,000
Range:10-19
Torpedo Tubes:2
Fushun (B)
Fushun (B)
Hull
AA Guns:4
Main Guns:4
Secondary Guns:0
HP:14,100
Range:10-19
Torpedo Tubes:2
Propulsion: 48,000 hp
Propulsion: 48,000 hp
Engine
Max Speed:38 knots
GFCS VI mod. 1
GFCS VI mod. 1
Fire Control
Range:0 km
GFCS VI mod. 2
GFCS VI mod. 2
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
