Back to List




























Tier XBattleship
U.K.SpecialLesta
U.K.SpecialLestaZeus
WoWS World of Warships U.K. Battleship · Tier X
- Main Battery
- 457 mm/45 Mk.II in a turret
- 4 turrets × 2 barrels
- Range 21.5 km
- Secondaries
- 133 mm/50 QF Mk.I on an RP10 Mk.I mount
- Range 7.3 km
Specifications
Survivability
Hit Points82,900
#31 of 46
Group avg 90,043Main Belt Armor406 mm
Deck Armor32 mm
Bow / Stern Armor32 mm
Ship Length273.0 m
Ship Width35.9 m
Main Battery
Main Guns4 × 2
Caliber457 mm
Firing Range21.5 km
#26 of 46
Group avg 22.1 kmReload Time26.0 s
Rotation Time36.0 s
Max Dispersion229 m
Sigma1.90
Shell Types
HE Shell
Damage8,200
Shell Velocity757 m/s
Fire Chance63%
Penetration114 mm
Air Drag0.2897
Flight Time12.52 s
DPM151,385
AP Shell
Damage14,900
Shell Velocity762 m/s
Overmatch Threshold32.0 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold76 mm
Air Drag0.2897
Flight Time12.89 s
DPM275,077
#22 of 46
Group avg 278,009Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM273,600
133 mm/50 QF Mk.I on an RP10 Mk.I mount(8×2)
Damage1,900
HE Penetration22 mm
Fire Chance8%
Rate of Fire9 rpm
AA Defense
Flak Bursts4
Flak Damage1,610
AA Ranges
2.0 km98 dps
3.5 km1225 dps
6.0 km154 dps
Maneuverability
Max Speed29.5 knots
#26 of 46
Group avg 30.0 knotsTurning Radius940 m
#18 of 46
Group avg 962 mRudder Shift Time10.4 s
Engine Power135,650 hp
Displacement60,679 t
Power-to-Weight2.24 hp/t
Concealment
Max Surface Detection15.19 km
#8 of 46
Group avg 16.16 kmMin Surface Detection12.30 km
Air Detection12.53 km
Submarine Detection12.53 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload60 s
Duration28 s
Charges4
Citadel33%
Non-Citadel60%
Slot 3

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–10.0 km
Planes6
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
The great Zeus, lord of the celestial fire, embodies the spirit of fearlessness and the pursuit of victory. His majestic lines and formidable silhouette strike fear into opponents. Like thunder from a clear sky, Zeus enters battle, delivering crushing blows to enemy ships. His guns, like lightning tearing through dark clouds, strike targets with unerring precision, leaving behind only shattered fragments of hope.
Modules
457 mm/45 Mk.II in a turret
Zeus
Propulsion: 135,650 hp
Mk X
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
