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DEMO
Tier XBattleship
U.S.A.SpecialLesta
U.S.A.SpecialLestaVermont (ZB)
WoWS World of Warships U.S.A. Battleship · Tier X
- Main Battery
- 457 mm/47 Mk.A in a turret
- 4 turrets × 3 barrels
- Range 24.5 km
- Secondaries
- 127 mm/38 Mk.12 on a Mk.32 mount
- Range 7.3 km
Specifications
Survivability
Hit Points102,800
Main Belt Armor406 mm
Deck Armor127 mm
Bow / Stern Armor32 mm
Ship Length282.0 m
Ship Width39.6 m
Main Battery
Main Guns4 × 3
Caliber457 mm
Firing Range24.5 km
Reload Time40.0 s
Rotation Time45.0 s
Max Dispersion305 m
Sigma1.95
Shell Types
HE Shell
Damage6,450
Shell Velocity800 m/s
Fire Chance43%
Penetration77 mm
Air Drag0.3
Flight Time15.37 s
DPM116,100
AP Shell
Damage15,750
Shell Velocity732 m/s
Overmatch Threshold32.0 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold76 mm
Air Drag0.37
Flight Time16.35 s
DPM283,500
Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM288,000
127 mm/38 Mk.12 on a Mk.32 mount(8×2)
Damage1,800
HE Penetration21 mm
Fire Chance5%
Rate of Fire10 rpm
AA Defense
Flak Bursts6
Flak Damage560
AA Ranges
2.0 km847 dps
3.5 km1071 dps
5.8 km273 dps
Maneuverability
Max Speed23.0 knots
Turning Radius850 m
Rudder Shift Time19.1 s
Engine Power65,000 hp
Displacement77,506 t
Power-to-Weight0.84 hp/t
Concealment
Max Surface Detection15.54 km
Min Surface Detection12.59 km
Air Detection13.59 km
Submarine Detection13.59 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration20 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload40 s
Duration28 s
Charges4
Citadel50%
Non-Citadel50%
Slot 3

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges4
Slot 4

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
or

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–10.0 km
Planes9
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
A copy of the ship for testing the "Anti-aircraft barrage" weapon system.
Modules
457 mm/47 Mk.A in a turret
Vermont Test
Propulsion: 65,000 hp
Mk10 mod. 1
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Artillery Plotting Room Modification 1
Artillery Plotting Room Modification 1
Main battery firing range: +16%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Artillery Plotting Room Modification 2
Artillery Plotting Room Modification 2
Maximum main battery shell dispersion: -11%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
