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Tier XBattleship
U.S.A.EliteLesta
U.S.A.EliteLestaVermont
WoWS World of Warships U.S.A. Battleship · Tier X
- Main Battery
- 457 mm/47 Mk.A in a turret
- 4 turrets × 3 barrels
- Range 24.5 km
- Secondaries
- 127 mm/38 Mk.12 on a Mk.32 mount
- Range 7.3 km
Specifications
Survivability
Hit Points102,800
#7 of 46
Group avg 90,043Main Belt Armor406 mm
Deck Armor127 mm
Bow / Stern Armor32 mm
Ship Length282.0 m
Ship Width39.6 m
Main Battery
Main Guns4 × 3
Caliber457 mm
Firing Range24.5 km
#11 of 46
Group avg 22.1 kmReload Time40.0 s
Rotation Time45.0 s
Max Dispersion305 m
Sigma1.95
Shell Types
HE Shell
Damage6,450
Shell Velocity800 m/s
Fire Chance43%
Penetration77 mm
Air Drag0.3
Flight Time15.37 s
DPM116,100
AP Shell
Damage15,750
Shell Velocity732 m/s
Overmatch Threshold32.0 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold76 mm
Air Drag0.37
Flight Time16.35 s
DPM283,500
#20 of 46
Group avg 278,009Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM288,000
127 mm/38 Mk.12 on a Mk.32 mount(8×2)
Damage1,800
HE Penetration21 mm
Fire Chance5%
Rate of Fire10 rpm
AA Defense
Flak Bursts6
Flak Damage1,680
AA Ranges
2.0 km847 dps
3.5 km1071 dps
5.8 km273 dps
Maneuverability
Max Speed23.0 knots
#46 of 46
Group avg 30.0 knotsTurning Radius850 m
#1 of 46
Group avg 962 mRudder Shift Time19.1 s
Engine Power65,000 hp
Displacement77,506 t
Power-to-Weight0.84 hp/t
Concealment
Max Surface Detection15.54 km
#13 of 46
Group avg 16.16 kmMin Surface Detection12.59 km
Air Detection13.59 km
Submarine Detection13.59 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration20 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload40 s
Duration28 s
Charges4
Citadel50%
Non-Citadel50%
Slot 3

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges4
Slot 4

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
or

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–10.0 km
Planes9
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
During World War I, in the midst of the dreadnought arms race, designers were given complete carte blanche. Seven battleship designs were proposed with maximum capabilities and performance. There was only one restriction—the battleships had to be able to pass through the Panama Canal. The initial design was more conservative compared to the others. The battleship carried twelve large-caliber guns placed in four turrets, was reasonably fast, and had very strong armor.
Modules
457 mm/47 Mk.A in a turret
Vermont
Propulsion: 65,000 hp
Mk10 mod. 1
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Slot 3
Artillery Plotting Room Modification 1
Artillery Plotting Room Modification 1
Main battery firing range: +16%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Artillery Plotting Room Modification 2
Artillery Plotting Room Modification 2
Maximum main battery shell dispersion: -11%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
