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Tier IXDestroyer
JapanPremiumLesta
JapanPremiumLestaSTAR Kitakaze
WoWS World of Warships Japan Destroyer · Tier IX
- Main Battery
- 100 mm/65 Type 98 on a Model A mount
- 4 turrets × 2 barrels
- Range 12.5 km
- Torpedoes
- 610 mm Sextuple
- 1 launchers × 6 tubes
- Range 8 km
Specifications
Survivability
Hit Points20,700
#4 of 37
Group avg 17,700Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length134.2 m
Ship Width11.6 m
Main Battery
Main Guns4 × 2
Caliber100 mm
Firing Range12.5 km
#9 of 37
Group avg 11.7 kmReload Time3.0 s
Rotation Time11.2 s
Max Dispersion108 m
Sigma2.00
Shell Types
AP Shell
Damage1,700
Shell Velocity1000 m/s
Overmatch Threshold7.0 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold17 mm
Air Drag0.3137
Flight Time10.02 s
DPM272,000
#3 of 37
Group avg 197,584HE Shell
Damage1,200
Shell Velocity1000 m/s
Fire Chance5%
Penetration30 mm
Air Drag0.3137
Flight Time10.02 s
DPM192,000
Torpedoes
Speed76 knots
Range8.0 km
#31 of 35
Group avg 10.6 kmDamage20,867
#4 of 35
Group avg 16,254Alpha Damage59,600
Splash Damage1,500
Flood Chance361%
Detectability1.80 km
Reload Time157.0 s
#34 of 35
Group avg 100.3 s180° Rotation7.2 s
Arming Time1 s
Spread Angle7.2° / 24°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
Flak Bursts5
Flak Damage1,470
AA Ranges
2.5 km147 dps
3.5 km245 dps
5.8 km217 dps
Maneuverability
Max Speed36.0 knots
#21 of 37
Group avg 37.0 knotsTurning Radius730 m
#30 of 37
Group avg 658 mRudder Shift Time4.6 s
Engine Power52,000 hp
Displacement3,888 t
Power-to-Weight13.37 hp/t
Concealment
Max Surface Detection7.53 km
#23 of 37
Group avg 7.53 kmMin Surface Detection6.10 km
Air Detection3.66 km
Submarine Detection3.66 km
Depth Charges
Bombs Per Drop12
Max Drops2
Bomb Damage5,100
Reload Time90 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration20 s
Charges3
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Slot 4

Torpedo Reload Booster
Torpedo Reload Booster
Reload160 s
Duration1 s
Charges3
Armament

Depth Charges
Depth Charges
Reload90 s
Charges2
Bombs Per Drop12
Bomb Damage5,100
Ballistics
Armor Model
Overview
A ship captured by a space crystal. Created by a celestial body to communicate with humans, Andromeda's avatar realizes that its behavior is becoming aggressive and tries to help humanity find out why the crystal came down to Earth.
Modules
100 mm/65 Type 98 on a Model A mount
Type F3
STAR Kitakaze
Propulsion: 52,000 hp
Type9 mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Aviation Smoke Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
