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Tier IXDestroyer
U.S.A.EliteLesta
U.S.A.EliteLestaFletcher
WoWS World of Warships U.S.A. Destroyer · Tier IX
- Main Battery
- 127 mm/38 Mk.12 on a Mk.30 mod.0 mount
- 5 turrets × 1 barrels
- Range 11.8 km
- Torpedoes
- 533 mm Mk14
- 1 launchers × 5 tubes
- Range 9.2 km
- Torpedoes
- 533 mm Mk15
- 1 launchers × 5 tubes
- Range 9.2 km
Specifications
Survivability
Hit Points13,900
#36 of 37
Group avg 17,700Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length112.5 m
Ship Width12.1 m
Main Battery
Main Guns5 × 1
Caliber127 mm
Firing Range11.8 km
#19 of 37
Group avg 11.7 kmReload Time3.3 s
Rotation Time5.3 s
Max Dispersion103 m
Sigma2.00
Shell Types
AP Shell
Damage2,100
Shell Velocity792 m/s
Overmatch Threshold8.9 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold21 mm
Air Drag0.347
Flight Time10.88 s
DPM188,623
#18 of 37
Group avg 197,584HE Shell
Damage1,800
Shell Velocity792 m/s
Fire Chance5%
Penetration21 mm
Air Drag0.347
Flight Time11.05 s
DPM161,677
Torpedoes
Speed55 knots
Range9.2 km
#27 of 35
Group avg 10.6 kmDamage16,533
#15 of 35
Group avg 16,254Alpha Damage46,600
Splash Damage1,100
Flood Chance279%
Detectability1.10 km
Reload Time122.0 s
#27 of 35
Group avg 100.3 s180° Rotation7.2 s
Arming Time1 s
Spread Angle6° / 20°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
Flak Bursts4
Flak Damage1,540
AA Ranges
2.0 km161 dps
3.5 km140 dps
5.8 km154 dps
Maneuverability
Max Speed36.5 knots
#17 of 37
Group avg 37.0 knotsTurning Radius560 m
#1 of 37
Group avg 658 mRudder Shift Time4.5 s
Engine Power60,000 hp
Displacement3,000 t
Power-to-Weight20.00 hp/t
Concealment
Max Surface Detection7.16 km
#13 of 37
Group avg 7.53 kmMin Surface Detection5.80 km
Air Detection3.24 km
Submarine Detection3.24 km
Depth Charges
Bombs Per Drop12
Max Drops2
Bomb Damage5,100
Reload Time90 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration30 s
Charges3
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Slot 4

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges4
Armament

Depth Charges
Depth Charges
Reload90 s
Charges2
Bombs Per Drop12
Bomb Damage5,100
Ballistics
Armor Model
Overview
The outbreak of World War II led to the abolition of restrictions on the construction of new ships, and the U.S. Navy set out to design destroyers with increased displacement, which allowed for strengthening the AA and ASW defenses. Immediately after entering service, USS Fletcher joined patrol operations at Guadalcanal. The destroyer participated in the Battle of Guadalcanal and the Battle of Tassafaronga. Later, the ship escorted convoys and covered landing operations, including landings in the Philippines, Bataan, and Corregidor. During World War II, the ship was awarded 15 battle stars.
Modules
127 mm/38 Mk.12 on a Mk.30 mod.0 mount
Mk15 mod. 3
Mk16 mod. 1
Fletcher (A)
Fletcher (B)
Propulsion: 60,000 hp
Mk9 mod. 1
Mk9 mod. 2
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Aviation Smoke Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
