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Tier VICruiser
CommonwealthPremiumLesta
CommonwealthPremiumLestaPerth
WoWS World of Warships Commonwealth Cruiser · Tier VI
- Main Battery
- 152 mm/50 BL Mk.XXIII on a Mk.XXI mount
- 4 turrets × 2 barrels
- Range 12.8 km
- Secondaries
- 102 mm/45 QF Mk.XVI on a Mk.XIX mount
- Range 4.96 km
- Torpedoes
- 533 mm QR Mk IV
- 2 launchers × 4 tubes
- Range 8 km
Specifications
Survivability
Hit Points27,100
#22 of 35
Group avg 28,703Main Belt Armor100 mm
Deck Armor32 mm
Bow / Stern Armor16 mm
Ship Length171.4 m
Ship Width17.3 m
Main Battery
Main Guns4 × 2
Caliber152 mm
Firing Range12.8 km
#32 of 35
Group avg 14.5 kmReload Time7.5 s
Rotation Time25.7 s
Max Dispersion121 m
Sigma2.00
Shell Types
HE Shell
Damage2,100
Shell Velocity841 m/s
Fire Chance9%
Penetration25 mm
Air Drag0.3297
Flight Time9.05 s
DPM134,400
AP Shell
Damage3,100
Shell Velocity841 m/s
Overmatch Threshold10.6 mm
Ricochet Angle45° / 60°
Normalization8.5°
Fuse Threshold25 mm
Air Drag0.3297
Flight Time9.05 s
DPM198,400
#11 of 35
Group avg 194,804Torpedoes
Speed61 knots
Range8.0 km
#13 of 29
Group avg 8.2 kmDamage15,333
#10 of 29
Group avg 14,462Alpha Damage43,000
Splash Damage1,100
Flood Chance257%
Detectability1.30 km
Reload Time96.0 s
#23 of 29
Group avg 81.0 s180° Rotation7.2 s
Arming Time1 s
Spread Angle2.4° / 4.8°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range5.0 km
Sigma1.00
Max Dispersion312.7 m
Accuracy★☆☆☆☆ Decorative
Total DPM240,000
102 mm/45 QF Mk.XVI on a Mk.XIX mount(4×2)
Damage1,500
HE Penetration17 mm
Fire Chance6%
Rate of Fire20 rpm
AA Defense
Flak Bursts2
Flak Damage1,120
AA Ranges
2.0 km74 dps
5.8 km126 dps
Maneuverability
Max Speed32.5 knots
#18 of 35
Group avg 33.4 knotsTurning Radius700 m
#15 of 35
Group avg 702 mRudder Shift Time7.6 s
Engine Power72,500 hp
Displacement8,965 t
Power-to-Weight8.09 hp/t
Concealment
Max Surface Detection9.78 km
#3 of 35
Group avg 11.59 kmMin Surface Detection8.80 km
Air Detection6.44 km
Submarine Detection6.44 km
Depth Charges
Bombs Per Drop6
Max Drops3
Bomb Damage5,100
Reload Time120 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload60 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration102 s
Charges3
Slot 3

Repair Party
Repair Party
Reload80 s
Duration14 s
Charges2
Citadel33%
Slot 4

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Slot 5

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration180 s
Charges4
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Armament

Depth Charges
Depth Charges
Reload120 s
Charges3
Bombs Per Drop6
Bomb Damage5,100
Ballistics
Armor Model
Overview
One of three ships built for the Royal Navy under the program of enhanced versions of Leander-class cruisers. Perth was handed over to the Australian Navy in 1939. In August of the same year, the ship represented Australia at the New York World's Fair. Perth returned to Australia at the beginning of World War II and was transferred to the Mediterranean from there. Once there, she was engaged in escorting Maltese convoys and protecting Greek waters. Later, Perth returned to Australia again, joined the ABDA squadron, and took part in the Battle of the Java Sea.
Modules
152 mm/50 BL Mk.XXIII on a Mk.XXI mount
533 mm Mk IX
Perth
Propulsion: 72,500 hp
Mk VI mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Hydroacoustic Search consumable action time: +20%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Aviation Smoke Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
