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Tier XDestroyer
Pan-AmericaSpecialLesta
Pan-AmericaSpecialLestaNueva Esparta
WoWS World of Warships Pan-America Destroyer · Tier X
- Main Battery
- 120 mm/50 Model 1950 in a turret
- 3 turrets × 2 barrels
- Range 13 km
- Torpedoes
- 533 mm TR Mk IV
- 1 launchers × 3 tubes
- Range 12 km
Specifications
Survivability
Hit Points20,100
#24 of 41
Group avg 21,537Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length122.3 m
Ship Width13.3 m
Main Battery
Main Guns3 × 2
Caliber120 mm
Firing Range13.0 km
#8 of 41
Group avg 12.3 kmReload Time3.5 s
Rotation Time7.2 s
Max Dispersion112 m
Sigma2.00
Shell Types
AP Shell
Damage2,100
Shell Velocity746 m/s
Overmatch Threshold7.9 mm
Ricochet Angle60° / 67.5°
Normalization10°
Fuse Threshold12 mm
Air Drag0.2
Flight Time8.90 s
DPM212,958
#25 of 41
Group avg 238,900Torpedoes
Speed71 knots
Range12.0 km
#15 of 39
Group avg 12.2 kmDamage12,800
#35 of 39
Group avg 16,794Alpha Damage35,400
Splash Damage900
Flood Chance186%
Detectability1.40 km
Reload Time65.0 s
#3 of 39
Group avg 106.6 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
Flak Bursts3
Flak Damage1,540
AA Ranges
3.5 km385 dps
5.8 km119 dps
Maneuverability
Max Speed34.5 knots
#38 of 41
Group avg 37.8 knotsTurning Radius650 m
#10 of 41
Group avg 704 mRudder Shift Time2.4 s
Engine Power54,000 hp
Displacement3,653 t
Power-to-Weight14.78 hp/t
Concealment
Max Surface Detection7.40 km
#20 of 41
Group avg 7.79 kmMin Surface Detection5.99 km
Air Detection3.78 km
Submarine Detection3.78 km
Depth Charges
Bombs Per Drop12
Max Drops2
Bomb Damage5,100
Reload Time90 s
Battle Instructions
heavy_shots
Duration0 s
Charge Required15
Charge Decay1/s (60s)
Charge Methodstay_visible +20
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload60 s
Duration20 s
Charges4
Slot 3

Main Battery Reload Booster
Main Battery Reload Booster
Reload100 s
Duration15 s
Charges3
Slot 4

Torpedo Reload Booster
Torpedo Reload Booster
Reload240 s
Duration1 s
Charges2
Armament

Depth Charges
Depth Charges
Reload90 s
Charges2
Bombs Per Drop12
Bomb Damage5,100
Ballistics
Armor Model
Overview
After World War II, Venezuela's naval development plans included the construction of an aircraft carrier, a cruiser, and destroyers. However, the program was only partially implemented due to a lack of allocated funds. The destroyers for the Venezuelan navy were designed by Vickers-Armstrong based on the British third-series Battle-class ships. Built between 1951 and 1956, the destroyers were equipped for operations in the tropics and featured air-conditioned compartments. Nueva Esparta, the lead ship of the class, was built in Barrow-in-Furness. In the 1960s, the destroyer was fitted with modern electronics and anti-submarine weaponry.
Modules
113 mm/45 QF Mk.IV on an RP10 Mk.IV mount
533 mm TR Mk IV
Nueva Esparta
Propulsion: 54,000 hp
Mk10
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
