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Tier VIIIBattleship
JapanPremiumLesta
JapanPremiumLestaKii
WoWS World of Warships Japan Battleship · Tier VIII
- Main Battery
- 410 mm/45 3rd Year Type in a twin turret
- 5 turrets × 2 barrels
- Range 19.4 km
- Secondaries
- 100 mm/65 Type 98 on a Model A mount
- Secondaries
- 140 mm/50 3rd Year Type on a casemate mount
- Range 6.6 km
- Torpedoes
- 610 mm Triple
- 2 launchers × 3 tubes
- Range 10 km
Specifications
Survivability
Hit Points68,200
#6 of 47
Group avg 62,411Main Belt Armor292 mm
Deck Armor118 mm
Bow / Stern Armor32 mm
Ship Length258.7 m
Ship Width31.6 m
Main Battery
Main Guns5 × 2
Caliber410 mm
Firing Range19.4 km
#24 of 47
Group avg 19.8 kmReload Time30.0 s
Rotation Time45.0 s
Max Dispersion224 m
Sigma1.70
Shell Types
HE Shell
Damage6,500
Shell Velocity805 m/s
Fire Chance30%
Penetration68 mm
Air Drag0.505
Flight Time13.73 s
DPM130,000
AP Shell
Damage12,600
Shell Velocity806 m/s
Overmatch Threshold28.7 mm
Ricochet Angle45° / 60°
Normalization6°
Fuse Threshold68 mm
Air Drag0.355
Flight Time11.69 s
DPM252,000
#7 of 47
Group avg 220,521Torpedoes
Speed62 knots
Range10.0 km
#3 of 13
Group avg 8.1 kmDamage16,933
#2 of 13
Group avg 15,305Alpha Damage47,800
Splash Damage1,300
Flood Chance287%
Detectability1.60 km
Reload Time90.0 s
#5 of 13
Group avg 82.2 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
Secondary Battery
Range6.6 km
Sigma1.00
Max Dispersion406.2 m
Accuracy★☆☆☆☆ Decorative
Total DPM688,000
140 mm/50 3rd Year Type on a casemate mount(8×1)
Damage2,400
HE Penetration23 mm
Fire Chance10%
Rate of Fire7.5 rpm
100 mm/65 Type 98 on a Model A mount(8×2)
Damage1,700
HE Penetration30 mm
Fire Chance6%
Rate of Fire20 rpm
AA Defense
Flak Bursts8
Flak Damage1,400
AA Ranges
2.5 km224 dps
3.5 km588 dps
5.8 km385 dps
Maneuverability
Max Speed29.5 knots
#28 of 47
Group avg 29.4 knotsTurning Radius880 m
#39 of 47
Group avg 820 mRudder Shift Time15.9 s
Engine Power131,200 hp
Displacement48,500 t
Power-to-Weight2.71 hp/t
Concealment
Max Surface Detection17.29 km
#47 of 47
Group avg 15.40 kmMin Surface Detection14.00 km
Air Detection10.99 km
Submarine Detection10.99 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration10 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges4
Citadel10%
Non-Citadel50%
Slot 3

Spotting Aircraft
Spotting Aircraft
Reload240 s
Duration100 s
Charges4
or

Catapult Fighter
Catapult Fighter
Reload90 s
Duration60 s
Charges3
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload90 s
Charges2
Strike Range0.5–9.0 km
Planes8
Flights2
Bomb Damage4200
Fire Chance24%
Ballistics
Armor Model
Overview
After the United States announced an ambitious shipbuilding program in 1919, Japan revised its fleet development plans: it required the construction of four more battleships and four battlecruisers. Naval architect Yuzuru Hiraga developed thirteen preliminary design options for ships of these classes. The main battleship design chosen was a variant with 410mm artillery in five twin-gun turrets — essentially an enhanced version of the Amagi-class battlecruisers. The first two ships were ordered in October 1921, but by February of the following year, preparations for construction were halted due to the Washington Naval Conference, and in 1924, construction was definitively canceled.
Modules
410 mm/45 3rd Year Type in a twin turret
Type93 mod. 1
Kii
Propulsion: 131,200 hp
Type8 mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Spotting Aircraft Modification 1
Spotting Aircraft Modification 1
Spotting Aircraft reload time: -30%
Spotting Aircraft consumable action time: +30%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
