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Tier ★Destroyer
EuropeEliteLesta
EuropeEliteLestaDalarna
WoWS World of Warships Europe Destroyer · Tier ★
- Main Battery
- 120 mm/50 Model 1950 in a turret
- 3 turrets × 2 barrels
- Range 11.2 km
- Torpedoes
- 533 mm Quintuple
- 2 launchers × 5 tubes
- Range 15 km
Specifications
Survivability
Hit Points20,300
#9 of 12
Group avg 22,658Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length136.5 m
Ship Width13.0 m
Main Battery
Main Guns3 × 2
Caliber120 mm
Firing Range11.2 km
#12 of 12
Group avg 12.7 kmReload Time2.7 s
Rotation Time7.2 s
Max Dispersion99 m
Sigma2.00
Shell Types
HE Shell
Damage1,750
Shell Velocity825 m/s
Fire Chance8%
Penetration20 mm
Air Drag0.3215
Flight Time8.75 s
DPM233,333
AP Shell
Damage2,100
Shell Velocity825 m/s
Overmatch Threshold8.4 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold20 mm
Air Drag0.3215
Flight Time8.75 s
DPM280,000
#2 of 12
Group avg 229,965Torpedoes
Speed86 knots
Range15.0 km
#5 of 12
Group avg 13.6 kmDamage10,800
#12 of 12
Group avg 16,756Alpha Damage29,400
Splash Damage900
Flood Chance173%
Detectability1.80 km
Reload Time90.0 s
#3 of 12
Group avg 112.8 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3° / 6°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
Flak Bursts9
Flak Damage1,890
AA Ranges
4.0 km592 dps
6.0 km420 dps
Maneuverability
Max Speed36.0 knots
#9 of 12
Group avg 38.1 knotsTurning Radius720 m
#8 of 12
Group avg 723 mRudder Shift Time4.4 s
Engine Power63,400 hp
Displacement3,590 t
Power-to-Weight17.66 hp/t
Concealment
Max Surface Detection7.51 km
#7 of 12
Group avg 7.93 kmMin Surface Detection6.08 km
Air Detection3.90 km
Submarine Detection3.90 km
Depth Charges
Bombs Per Drop8
Max Drops2
Bomb Damage5,100
Reload Time90 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Slot 3

Repair Party
Repair Party
Reload80 s
Duration14 s
Charges3
Slot 4

Defensive AA Fire
Defensive AA Fire
Reload80 s
Duration40 s
Charges3
Armament

Depth Charges
Depth Charges
Reload90 s
Charges2
Bombs Per Drop8
Bomb Damage5,100
Ballistics
Armor Model
Overview
According to the plans for the development of the Swedish Navy, the main tactical unit was to be a squadron of several destroyers with a leader. Cruisers of the Tre Kronor class acted as leaders, but in the mid to late 1940s, an alternative was considered to build a special squadron leader. In 1947, three draft designs were submitted for consideration, implying a standard displacement of 2,400, 3,000, and 4,660 tons. The 3,000-ton leader project provided for the installation of three 120 mm twin-gun mounts and two torpedo launchers.
Modules
120 mm/50 Model 1950 in a turret
Torped M1947 mod 1
Dalarna
Propulsion: 63,400 hp
SUO Mk 11 Mod. 1
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Defensive AA Fire Modification 1
Defensive AA Fire Modification 1
Defensive AA Fire consumable cooldown time: -10%
Defensive AA Fire consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Engine Boost action time: +30%
Slot 3
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
Slot 7
Enhanced AA Defense System
Enhanced AA Defense System
Continuous AA damage in the sector with the longest range: +100
Number of Flak Explosions per Salvo: +4
Maximum reverse speed at full power: +60%
Time to reach full engine power when decelerating: -20%
Maximum forward speed at full power: +60%
Time taken to reach full engine power when accelerating: -20%
Gun Fire Control System Modification 3
Gun Fire Control System Modification 3
Main Battery Shell Damage: +5%
Main battery firing range: +8%
Fire extinguishing time: -10%
Flooding recovery time: -10%
Torpedo speed: +5%
Sustainability Support System
Sustainability Support System
Consumable action time: +10%
Rudder shift time: -20%
Repair consumable cooldown time: -15%
Close-Quarters Combat Defense System
Close-Quarters Combat Defense System
Secondary Battery Shell Damage: +15%
Ship HP: +10%
High-Efficiency Ammunition
High-Efficiency Ammunition
Ship consumables preparation and reload time: -10%
Maximum main battery shell dispersion: -4%
Torpedo damage: +10%
