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Tier XSubmarine
U.S.A.EliteLesta
U.S.A.EliteLestaBalao
WoWS World of Warships U.S.A. Submarine · Tier X
- Torpedoes
- 533 mm
- 10 launchers × 1 tubes
- Range 12 km
Specifications
Survivability
Hit Points20,200
#3 of 10
Group avg 20,490Main Belt Armor25 mm
Bow / Stern Armor19 mm
Ship Length95.0 m
Ship Width8.3 m
Torpedoes
Speed86 knots
Range12.0 km
#3 of 10
Group avg 11.5 kmDamage13,000
#7 of 10
Group avg 12,648Alpha Damage36,000
Splash Damage1,200
Flood Chance77%
Detectability2.30 km
Reload Time46.0 s
#8 of 10
Group avg 44.3 s180° Rotation15.0 s
Arming Time2 s
Resurface Distance15.4 m
Spread Angle1° / 1°
Torpedo Caliber533 mm
Tube Module HP1,200
Loaders2
Fuse Depth0.14 m
Maneuverability
Max Speed30.0 knots
#5 of 10
Group avg 29.4 knotsTurning Radius590 m
#4 of 10
Group avg 598 mRudder Shift Time7.2 s
Engine Power5,400 hp
Displacement2,415 t
Power-to-Weight2.24 hp/t
Submarine Maneuverability
Max Speed (Periscope)9.9 knots
Max Speed (Deep)9.9 knots
#5 of 10
Group avg 9.7 knotsSurface/Dive Speed3.3 m/s
Horizontal Rudder Shift Time26.07 s
Battery Capacity170 s
#4 of 10
Group avg 193 sBattery Recharge Rate0.10 /s
Concealment
Max Surface Detection5.86 km
#5 of 10
Group avg 5.85 kmMin Surface Detection5.27 km
Air Detection2.17 km
Submarine Detection2.17 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Enhanced Rudders
Enhanced Rudders
Reload120 s
Duration30 s
Charges2
Armor Model
Overview
Submarines developed during the interwar period were intended to operate alongside battleships, providing reconnaissance and finishing off damaged enemy ships. They were to have high speed and heavy armament. After events in the Pacific theater of operations, these tactical concepts became outdated, and the new Balao-class was designed for long-range patrols: the submarines were comfortable for the crew, carried a large fuel and torpedo reserve. USS Balao made ten war patrols, sinking ten enemy ships.
Modules
Mk29 mod. 0 and Mk28 MIE
Mk29 and Mk29 MIE
Balao
Propulsion: 5,480 hp
Mk10 mod. 1
Mk10 mod. 2
Upgrades
Slot 1
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Torpedo tube reload time: -5%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Hydrophone Modification 1
Hydrophone Modification 1
Wave emission interval: -20%
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Sonar Modification 1
Sonar Modification 1
Sonar cooldown time: -10%
Dive Capacity Modification 1
Dive Capacity Modification 1
Dive Capacity Recharge Rate per Second: +50%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Slot 4
Submarine Steering Gears Modification 2
Submarine Steering Gears Modification 2
Rudder shift time: -20%
[UNUSED]Time it takes diving planes to return to their starting position: -20%
Diving plane shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time taken to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Submarine Steering Gears Modification 3
Submarine Steering Gears Modification 3
Steering gears repair time: -80%
Rudder shift time: -40%
[UNUSED]Time it takes diving planes to return to their starting position: -40%
Diving plane shift time: -40%
Ship Consumables
Modification 1
Ship Consumables Modification 1
Ship consumables preparation and reload time: -5%
Consumable action time: +10%
Torpedo & Mine Lookout System
Torpedo & Mine Lookout System
Damage received from torpedoes, mines, and depth charges: -10%
Guaranteed mine detection range: +1000
Assured acquisition range of torpedoes: +2100
Slot 6
Dive Capacity Modification 2
Dive Capacity Modification 2
Dive Capacity: +15%
Torpedo Tubes Modification 3
Torpedo Tubes Modification 3
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
