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Tier ★Destroyer
JapanEliteUncommonGlobal
JapanEliteUncommonGlobalYamagiri
WoWS World of Warships Japan Destroyer · Tier ★
- Main Battery
- 127 mm/50 Type 5 on a twin mount
- 3 turrets × 2 barrels
- Range 12.1 km
- Torpedoes
- 610 mm Sextuple
- 3 launchers × 6 tubes
- Range 12 km
Specifications
Yamagiri Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 1,763,618
1.8M1,763,618
Win rate
50.20%
#4 of 5
Avg damage
54,010
#3 of 5
ASIABattles 487,748
487.7K487,748
Win rate
49.43%
#4 of 5
Avg damage
51,354
#3 of 5
NABattles 602,612
602.6K602,612
Win rate
49.71%
#4 of 5
Avg damage
49,324
#4 of 5
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points22,200
#3 of 5
Group avg 22,000Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length149.1 m
Ship Width12.7 m
Main Battery
Main Guns3 × 2
Caliber127 mm
Firing Range12.1 km
#3 of 5
Group avg 12.2 kmReload Time4.0 s
Rotation Time10.0 s
Max Dispersion105 m
Sigma2.00
Shell Types
AP Shell
Damage2,200
Shell Velocity915 m/s
Overmatch Threshold8.9 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold21 mm
Air Drag0.334
Flight Time10.10 s
DPM198,000
#5 of 5
Group avg 281,040HE Shell
Damage2,150
Shell Velocity915 m/s
Fire Chance9%
Penetration21 mm
Air Drag0.334
Flight Time10.10 s
DPM193,500
Alternate Firing Mode
Salvoes3
Burst Interval1 s
Full Reload30 s
Torpedoes
Torpedo Tubes3
Speed67 knots
Range12.0 km
#3 of 4
Group avg 13.4 kmDamage23,766
#1 of 4
Group avg 16,692Alpha Damage66,800
Splash Damage1,500
Flood Chance406%
Detectability1.70 km
Reload Time155.0 s
#4 of 4
Group avg 123.0 s180° Rotation7.2 s
Arming Time1 s
Spread Angle7.2° / 24°
Torpedo Caliber610 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
AA Ranges
2.5 km28 dps
3.5 km112 dps
Maneuverability
Max Speed39.5 knots
#2 of 5
Group avg 38.7 knotsTurning Radius800 m
#5 of 5
Group avg 746 mRudder Shift Time4.8 s
Engine Power79,240 hp
Displacement4,114 t
Power-to-Weight19.26 hp/t
Concealment
Max Surface Detection6.90 km
#1 of 5
Group avg 7.77 kmMin Surface Detection5.59 km
Air Detection3.90 km
Submarine Detection3.90 km
Depth Charges
Bombs Per Drop20
Max Drops2
Bomb Damage4,600
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration20 s
Charges3
Smoke Duration97 s
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+8%
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop20
Bomb Damage4,600
Ballistics
Armor Model
Overview
The initial project of the Shimakaze-class destroyers involved the use of sextuple- or septuple-tube torpedo launchers to create a total side salvo of 18 to 21 torpedoes. However, due to the excessive total weight of the torpedo launchers and quick-reload systems, the project had to be abandoned.
Modules
127 mm/50 Type 5 on a twin mount
127 mm/50 Type 5 on a twin mount
Main Battery
Rate of Fire:13.3
Max AP Damage:2,200
Max HE Damage:2,150
Rotation Time:10s
Type93 mod. 3
Type93 mod. 3
Torpedoes
Range:0 km
Max Damage:23,766
Reload Time:0.4 knots
Torpedo Speed:67 knots
Type F3
Type F3
Torpedoes
Range:0 km
Max Damage:21,366
Reload Time:0.5 knots
Torpedo Speed:76 knots
Yamagiri
Yamagiri
Hull
AA Guns:14
Main Guns:3
Secondary Guns:0
HP:22,200
Range:6-20
Torpedo Tubes:3
Propulsion: 79,240 hp
Propulsion: 79,240 hp
Engine
Max Speed:39.5 knots
Type11 mod. 1
Type11 mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
