
ItalySpecialUncommonGlobalNapoli
WoWS World of Warships Italy Cruiser · Tier X
- Main Battery
- 254 mm/60 in a turret
- 3 turrets × 3 barrels
- Range 16.3 km
- Torpedoes
- 533 mm tubo lanciasiluri
- 2 launchers × 4 tubes
- Range 13.5 km
Specifications
Napoli Win Rate & Combat Stats
Sample of 495.2K players · as of 2026-10-15Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Main Battery
Torpedoes
Secondary Battery
AA Defense
Maneuverability
Concealment
Consumables

Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.

Generates a smoke screen that reduces the risk of being detected by the enemy.

Extends main battery firing range.

Follow the ship and automatically attack enemy aircraft. Can attack Airstrike squadrons multiple times before returning to the ship. Cannot spot enemy ships.

Partially restores the ship's HP by repairing any light damage.

Carries out aerial bombardment of the marked area with depth charges. Depth charges can hit enemy submarines. They also have chances of causing fire, flooding, and incapacitating modules. Increased chances of incapacitating sonar. Effective against enemy mines. Cannot spot enemy ships.
Ballistics
Armor Model
Overview
In the course of naval cooperation between Italy and the U.S.S.R., ship projects were prepared under Soviet orders. Among them was a battlecruiser with a standard displacement of 22,000 tons. It was supposed to have a speed of 35–37 knots, nine 250 mm guns in three turrets, and a 220 mm main armor belt.
