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Tier XCruiser
U.S.A.SpecialUncommonGlobal
U.S.A.SpecialUncommonGlobalSalem
WoWS World of Warships U.S.A. Cruiser · Tier X
- Main Battery
- 203 mm/55 RF Mk.16 in a turret
- 3 turrets × 3 barrels
- Range 15.8 km
- Secondaries
- 127 mm HE Mk32
- Range 7.3 km
Specifications
Salem Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 3,195,798
3.2M3,195,798
Win rate
49.04%
#53 of 58
Avg damage
66,082
#49 of 58
ASIABattles 1,580,000
1.6M1,580,000
Win rate
49.66%
#50 of 57
Avg damage
64,094
#44 of 57
NABattles 1,444,469
1.4M1,444,469
Win rate
49.64%
#48 of 58
Avg damage
65,545
#46 of 58
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points49,700
#41 of 65
Group avg 51,952Flood Damage7%
Main Belt Armor152 mm
Deck Armor30 mm
Bow / Stern Armor27 mm
Ship Length218.4 m
Ship Width23.0 m
Main Battery
Main Guns3 × 3
Caliber203 mm
Firing Range15.8 km
#47 of 65
Group avg 17.3 kmReload Time5.0 s
Rotation Time30.0 s
Max Dispersion142 m
Sigma2.05
Shell Types
AP Shell
Damage5,000
Shell Velocity762 m/s
Overmatch Threshold14.2 mm
Ricochet Angle60° / 67.5°
Normalization7°
Fuse Threshold34 mm
Air Drag0.356
Flight Time11.16 s
DPM540,000
#11 of 65
Group avg 362,624HE Shell
Damage2,800
Shell Velocity823 m/s
Fire Chance14%
Penetration34 mm
Air Drag0.333
Flight Time11.17 s
DPM302,400
Secondary Battery
Secondary Guns6
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM216,000
PAPA018_Main_127mm_HE_C_Mk_32(6×2)
Damage1,800
HE Penetration21 mm
Fire Chance5%
Rate of Fire10 rpm
AA Defense
Flak Bursts5
Flak Damage1,680
AA Ranges
4.0 km417 dps
5.8 km105 dps
Maneuverability
Max Speed33.0 knots
#41 of 65
Group avg 33.8 knotsTurning Radius770 m
#22 of 65
Group avg 818 mRudder Shift Time8.6 s
Engine Power120,000 hp
Displacement20,950 t
Power-to-Weight5.73 hp/t
Concealment
Max Surface Detection13.44 km
#32 of 65
Group avg 13.66 kmMin Surface Detection10.89 km
Air Detection7.90 km
Submarine Detection7.90 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2
auxTorpBooster
auxTorpBooster
auxTorpBooster
Reload120 s
Duration30 s
Charges3
Slot 3

Surveillance Radar
Surveillance Radar
Reload120 s
Duration40 s
Charges3
Radar Range8.5 km
or

Hydroacoustic Search
Hydroacoustic Search
Reload120 s
Duration100 s
Charges3
Ship Detect5.0 km
Torp. Detect3.5 km
Slot 4

Repair Party
Repair Party
Reload80 s
Duration20 s
Charges3
Heal Rate2.0%/s
Citadel33%
Non-Citadel50%
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload30 s
Charges2
Strike Range0.5–8.0 km
Planes9
Flights2
Bomb Damage4900
Fire Chance28%
Ballistics
Armor Model
Overview
USS Salem, a Des Moines-class cruiser, served mainly in the Mediterranean from 1950 to 1956, serving as the flagship of the U.S. 6th and 2nd Fleets on a regular basis. In 1956, she "starred" as German cruiser Admiral Graf Spee in the "Pursuit of the Graf Spee" film. In 1994, the cruiser was decommissioned and converted into a museum ship, which is now located in Quincy, Massachusetts.
Modules
203 mm/55 RF Mk.16 in a turret
203 mm/55 RF Mk.16 in a turret
Main Battery
Rate of Fire:10.9
Max AP Damage:5,000
Max HE Damage:2,800
Rotation Time:30s
Salem
Salem
Hull
AA Guns:18
Main Guns:3
Secondary Guns:6
HP:49,700
Range:6-203
Torpedo Tubes:0
Propulsion: 120,000 hp
Propulsion: 120,000 hp
Engine
Max Speed:33 knots
Mk10 mod. 1
Mk10 mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Consumable action time: +20%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Slot 3
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Secondary Battery Modification 1
Secondary Battery Modification 1
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Airstrike Modification 1
Airstrike Modification 1
Airstrike aircraft HP: +25%
Airstrike armament reload time: -20%
Depth charge damage: +15%
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
