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Tier XDestroyer
EuropeSpecialEpicGlobal
EuropeSpecialEpicGlobalOväsen
WoWS World of Warships Europe Destroyer · Tier X
- Main Battery
- 120 mm/50 Model 1950 in a turret
- 2 turrets × 2 barrels
- Range 11.4 km
- Torpedoes
- 533 mm Triple
- 1 launchers × 3 tubes
- Range 12 km
- Torpedoes
- 533 mm Quintuple
- 1 launchers × 5 tubes
- Range 12 km
Specifications
Survivability
Hit Points19,200
#34 of 44
Group avg 22,068Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length120.5 m
Ship Width12.6 m
Main Battery
Main battery layout2×2(Total barrels 4)
Caliber120 mm
Firing Range11.4 km
#33 of 44
Group avg 12.1 kmReload Time1.0 s
Rotation Time7.2 s
Max Dispersion100 m
Sigma2.00
Shell Types
AP Shell
Damage2,100
Shell Velocity825 m/s
Overmatch Threshold8.4 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold20 mm
Air Drag0.3215
Flight Time9.00 s
Nominal all-gun DPM504,000
#5 of 44
Group avg 301,509HE Shell
Damage1,750
Shell Velocity825 m/s
Fire Chance8%
Penetration20 mm
Air Drag0.3215
Flight Time9.00 s
Nominal all-gun DPM420,000
Torpedoes
Torped M1943 mod 1
Torpedo Tubes2
Speed76 knots
Range12.0 km
#12 of 38
Group avg 11.9 kmDamage10,700
#36 of 38
Group avg 17,045Alpha Damage29,400
Splash Damage900
Flood Chance173%
Detectability1.60 km
Reload Time100.0 s
#16 of 38
Group avg 107.6 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3° / 6°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
Flak Bursts6
Flak Damage1,890
AA Ranges
Long range6.0 km144 dps
Mid range4.0 km347 dps
Maneuverability
Max Speed35.0 knots
#31 of 44
Group avg 37.7 knotsTurning Radius660 m
#9 of 44
Group avg 708 mRudder Shift Time4.3 s
Engine Power58,000 hp
Displacement3,400 t
Power-to-Weight17.06 hp/t
Concealment
Max Surface Detection7.59 km
#18 of 44
Group avg 7.91 kmMin Surface Detection6.15 km
Air Detection3.47 km
Submarine Detection3.47 km
Detectability Firing in Smoke2.82 km
Depth Charges
Depth Charges
Bombs Per Drop8
Max Drops2
Bomb Damage2,000
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Extinguishes fires, removes instances of flooding, and repairs damaged modules. Prevents enemy acoustic torpedoes from homing.
Reload40 s
Duration5 s
Charges∞
Slot 2

Engine Boost
Engine Boost
Increases ship's maximum speed.
Reload100 s
Duration60 s
Charges4
Speed Boost+30%
Slot 3

Repair Party
Repair Party
Partially restores the ship's HP by repairing any light damage.
Reload80 s
Duration14 s
Charges3
Heal Rate1.0%/s
Slot 4

Surveillance Radar
Surveillance Radar
Significantly increases the range of assured acquisition of ships and submarines on the surface, including those within smoke screens.
Reload120 s
Duration20 s
Charges3
Radar Range7.5 km
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop8
Bomb Damage2,000
Ballistics
Armor Model
Overview
This ship's look is inspired by the chaos of a post-apocalyptic world.
Modules
120 mm/50 Model 1950 in a turret
120 mm/50 Model 1950 in a turret
Main Battery
Rate of Fire:35.3
Max AP Damage:2,100
Max HE Damage:1,750
Rotation Time:7.2s
Torped M1943 mod 1
Torped M1943 mod 1
Torpedoes
Range:0 km
Max Damage:10,700
Reload Time:0.6 knots
Torpedo Speed:76 knots
Oväsen
Oväsen
Hull
AA Guns:9
Main Guns:2
Secondary Guns:0
HP:19,200
Range:6-20
Torpedo Tubes:2
Propulsion: 58,000 hp
Propulsion: 58,000 hp
Engine
Max Speed:35 knots
SUO Mk 10 Mod. 1
SUO Mk 10 Mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Surveillance Radar Modification 1
Surveillance Radar Modification 1
Consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Gun Fire Control System Modification 2
Gun Fire Control System Modification 2
Main battery firing range: +16%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
