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Tier VDestroyer
U.S.S.R.PremiumUncommonGlobal
U.S.S.R.PremiumUncommonGlobalOkhotnik
WoWS World of Warships U.S.S.R. Destroyer · Tier V
- Main Battery
- 130 mm/55 Model 1913 on an Obukhov Plant mounting
- 7 turrets × 1 barrels
- Range 9.2 km
- Torpedoes
- 450 mm Goncharov Triple
- 4 launchers × 3 tubes
- Range 4.5 km
Specifications
Okhotnik Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 570,038
570K570,038
Win rate
54.51%
#7 of 21
Avg damage
26,867
#7 of 21
ASIABattles 208,474
208.5K208,474
Win rate
57.55%
#6 of 21
Avg damage
29,977
#7 of 21
NABattles 427,193
427.2K427,193
Win rate
54.32%
#6 of 21
Avg damage
28,378
#7 of 21
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points12,700
#3 of 21
Group avg 10,781Main Belt Armor16 mm
Deck Armor13 mm
Bow / Stern Armor10 mm
Ship Length133.2 m
Ship Width11.4 m
Main Battery
Main Guns7 × 1
Caliber130 mm
Firing Range9.2 km
#13 of 21
Group avg 9.6 kmReload Time10.0 s
Rotation Time32.7 s
Max Dispersion83 m
Sigma2.00
Shell Types
AP Shell
Damage2,500
Shell Velocity861 m/s
Overmatch Threshold9.1 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold22 mm
Air Drag0.291
Flight Time5.47 s
DPM105,000
#9 of 21
Group avg 93,425HE Shell
Damage1,900
Shell Velocity861 m/s
Fire Chance8%
Penetration22 mm
Air Drag0.291
Flight Time5.47 s
DPM79,800
Torpedoes
Torpedo Tubes4
Speed62 knots
Range4.5 km
#20 of 20
Group avg 7.0 kmDamage13,666
#7 of 20
Group avg 11,295Alpha Damage38,600
Splash Damage800
Flood Chance229%
Detectability1.00 km
Reload Time47.0 s
#2 of 20
Group avg 66.6 s180° Rotation7.2 s
Arming Time1 s
Spread Angle3.6° / 12°
Torpedo Caliber450 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
AA Ranges
1.5 km14 dps
3.0 km4 dps
Maneuverability
Max Speed34.5 knots
#18 of 21
Group avg 36.8 knotsTurning Radius730 m
#21 of 21
Group avg 573 mRudder Shift Time3.2 s
Engine Power35,200 hp
Displacement2,100 t
Power-to-Weight16.76 hp/t
Concealment
Max Surface Detection6.29 km
#6 of 21
Group avg 6.51 kmMin Surface Detection5.66 km
Air Detection3.48 km
Submarine Detection3.48 km
Depth Charges
Bombs Per Drop6
Max Drops2
Bomb Damage2,400
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Smoke Generator
Smoke Generator
Reload160 s
Duration20 s
Charges3
Smoke Duration77 s
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+8%
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop6
Bomb Damage2,400
Okhotnik Change History
- BuffThe number of bombs per depth charge drop4 → 6
- maximum damage2,400
- number of charges2
- reload time40 s
Ballistics
Armor Model
Overview
The Naval General Staff designed the Novik-class destroyers for use in tandem with Svetlana-class light cruisers; however, completion of the latter was delayed. For that reason, Vice-Admiral Adrian Nepenin, the commander of the Baltic Fleet, turned to the Naval General Staff with a request to install six or seven 130 mm guns on modified Gogland-class destroyers that were being built at the time.
Modules
130 mm/55 Model 1913 on an Obukhov Plant mounting
130 mm/55 Model 1913 on an Obukhov Plant mounting
Main Battery
Rate of Fire:6
Max AP Damage:2,500
Max HE Damage:1,900
Rotation Time:32.7s
45-36NU
45-36NU
Torpedoes
Range:0 km
Max Damage:13,666
Reload Time:1.3 knots
Torpedo Speed:62 knots
Okhotnik
Okhotnik
Hull
AA Guns:6
Main Guns:7
Secondary Guns:0
HP:12,700
Range:6-16
Torpedo Tubes:4
Propulsion: 35,200 hp
Propulsion: 35,200 hp
Engine
Max Speed:34.5 knots
GFCS V mod. 1
GFCS V mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
