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Tier XDestroyer
FranceEliteCommonGlobal
FranceEliteCommonGlobalKléber TE
WoWS World of Warships France Destroyer · Tier X
- Main Battery
- 139 mm/50 Mle 1934 R1938 on an Mle 1938 mount
- 4 turrets × 2 barrels
- Range 8.5 km
- Torpedoes
- 550 mm tube lance-torpilles
- 4 launchers × 3 tubes
- Range 12 km
Specifications
Survivability
Hit Points21,900
#18 of 44
Group avg 22,068Main Belt Armor19 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length141.0 m
Ship Width13.2 m
Main Battery
Main Guns4 × 2
Caliber139 mm
Firing Range8.5 km
#44 of 44
Group avg 12.1 kmReload Time7.0 s
Rotation Time18.0 s
Max Dispersion78 m
Sigma2.00
Shell Types
AP Shell
Damage2,700
Shell Velocity840 m/s
Overmatch Threshold9.7 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold23 mm
Air Drag0.234
Flight Time4.68 s
DPM185,143
#37 of 44
Group avg 301,509HE Shell
Damage2,000
Shell Velocity840 m/s
Fire Chance10%
Penetration23 mm
Air Drag0.234
Flight Time4.67 s
DPM137,143
Torpedoes
Torpedo Tubes4
Speed75 knots
Range12.0 km
#12 of 38
Group avg 11.9 kmDamage18,400
#13 of 38
Group avg 17,045Alpha Damage51,600
Splash Damage1,200
Flood Chance311%
Detectability1.80 km
Reload Time120.0 s
#25 of 38
Group avg 107.6 s180° Rotation7.2 s
Arming Time1 s
Spread Angle2.4° / 3.6°
Torpedo Caliber550 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
AA Ranges
3.8 km210 dps
Maneuverability
Max Speed44.0 knots
#1 of 44
Group avg 37.7 knotsTurning Radius740 m
#29 of 44
Group avg 708 mRudder Shift Time4.8 s
Engine Power96,842 hp
Displacement4,108 t
Power-to-Weight23.57 hp/t
Concealment
Max Surface Detection8.30 km
#35 of 44
Group avg 7.91 kmMin Surface Detection6.72 km
Air Detection5.38 km
Submarine Detection5.38 km
Depth Charges
Bombs Per Drop18
Max Drops2
Bomb Damage3,400
Reload Time40 s
Battle Instructions
Main Gun Reload
Duration5 s
Charge Required5
Charge Decay1/s (50s)
Charge MethodMain Gun Hit +10
Effects
Main Gun Reload×0.5 (-50%)
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Engine Boost
Engine Boost
Reload100 s
Duration60 s
Charges2
Speed Boost+30%
Slot 3

Torpedo Reload Booster
Torpedo Reload Booster
Reload240 s
Duration1 s
Charges3
Torp. Reload10 s
Slot 4

Repair Party
Repair Party
Reload60 s
Duration20 s
Charges2
Heal Rate0.5%/s
or

Smoke Generator
Smoke Generator
Reload160 s
Duration10 s
Charges3
Smoke Duration5 s
Slot 5

Hydroacoustic Search
Hydroacoustic Search
Reload60 s
Duration15 s
Charges3
Ship Detect7.0 km
Torp. Detect4.0 km
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop18
Bomb Damage3,400
Ballistics
Armor Model
Overview
A tournament edition clone of a ship for the purpose of testing new mechanics and ship contents in tournaments.
Modules
139 mm/50 Mle 1934 R1938 on an Mle 1938 mount
139 mm/50 Mle 1934 R1938 on an Mle 1938 mount
Main Battery
Rate of Fire:8.6
Max AP Damage:2,700
Max HE Damage:2,000
Rotation Time:18s
550 mm 24V Mle 2
550 mm 24V Mle 2
Torpedoes
Range:0 km
Max Damage:18,400
Reload Time:0.5 knots
Torpedo Speed:75 knots
Kléber TE
Kléber TE
Hull
AA Guns:4
Main Guns:4
Secondary Guns:0
HP:21,900
Range:10-20
Torpedo Tubes:4
Propulsion: 96,842 hp
Propulsion: 96,842 hp
Engine
Max Speed:44 knots
PCA n° 10 Mle 1
PCA n° 10 Mle 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Hydroacoustic Search Modification 1
Hydroacoustic Search Modification 1
Consumable action time: +20%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
