Back to List
0
































Tier XDestroyer
U.S.S.R.EliteCommonGlobal
U.S.S.R.EliteCommonGlobalDelny
WoWS World of Warships U.S.S.R. Destroyer · Tier X
- Main Battery
- 130 mm/60 on a BL-101 mount
- 3 turrets × 2 barrels
- Range 13.1 km
- Torpedoes
- 533 mm PTA-53-30
- 2 launchers × 5 tubes
- Range 10 km
Specifications
Delny Win Rate & Combat Stats
Sample of 453.6K players · as of 2026-08-06ServerBattlesWin rateAvg damage
EUBattles 168,865
168.9K168,865
Win rate
51.74%
#21 of 39
Avg damage
56,424
#13 of 39
ASIABattles 129,429
129.4K129,429
Win rate
53.11%
#13 of 39
Avg damage
60,130
#5 of 39
NABattles 81,919
81.9K81,919
Win rate
51.44%
#24 of 39
Avg damage
55,197
#13 of 39
Averages from our own crawled player sample, not official server-wide data. The sample skews toward active clan players, so its overall win rate runs about 1 point above the true server average. Battle counts are career totals and include games played before this ship’s past balance changes.
Survivability
Hit Points22,700
#16 of 44
Group avg 22,068Main Belt Armor50 mm
Deck Armor19 mm
Bow / Stern Armor19 mm
Ship Length140.0 m
Ship Width13.7 m
Main Battery
Main Guns3 × 2
Caliber130 mm
Firing Range13.1 km
#5 of 44
Group avg 12.1 kmReload Time5.0 s
Rotation Time9.0 s
Max Dispersion113 m
Sigma2.00
Shell Types
AP Shell
Damage2,600
Shell Velocity950 m/s
Overmatch Threshold9.1 mm
Ricochet Angle45° / 60°
Normalization10°
Fuse Threshold22 mm
Air Drag0.2941
Flight Time8.25 s
DPM187,200
#36 of 44
Group avg 301,509HE Shell
Damage1,900
Shell Velocity950 m/s
Fire Chance8%
Penetration22 mm
Air Drag0.2906
Flight Time8.25 s
DPM136,800
Torpedoes
Torpedo Tubes2
Speed60 knots
Range10.0 km
#26 of 38
Group avg 11.9 kmDamage15,100
#24 of 38
Group avg 17,045Alpha Damage42,000
Splash Damage1,100
Flood Chance250%
Detectability1.20 km
Reload Time129.0 s
#29 of 38
Group avg 107.6 s180° Rotation7.2 s
Arming Time1 s
Spread Angle6° / 20°
Torpedo Caliber533 mm
Tube Module HP1,200
Fuse Depth0.14 m
AA Defense
AA Ranges
3.1 km42 dps
3.5 km123 dps
Maneuverability
Max Speed43.5 knots
#5 of 44
Group avg 37.7 knotsTurning Radius760 m
#34 of 44
Group avg 708 mRudder Shift Time5.0 s
Engine Power150,000 hp
Displacement4,327 t
Power-to-Weight34.67 hp/t
Concealment
Max Surface Detection9.12 km
#39 of 44
Group avg 7.91 kmMin Surface Detection7.39 km
Air Detection4.44 km
Submarine Detection4.44 km
Depth Charges
Bombs Per Drop16
Max Drops2
Bomb Damage2,400
Reload Time40 s
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload40 s
Duration5 s
Charges∞
Slot 2

Repair Party
Repair Party
Reload80 s
Duration28 s
Charges3
Heal Rate0.5%/s
or

Smoke Generator
Smoke Generator
Reload120 s
Duration30 s
Charges4
Smoke Duration100 s
Slot 3

Engine Boost
Engine Boost
Reload120 s
Duration120 s
Charges3
Speed Boost+8%
Armament

Depth Charges
Depth Charges
Reload40 s
Charges2
Bombs Per Drop16
Bomb Damage2,400
Delny Change History
Smoke Generator consumable parameters changed. The consumable now has the following characteristics
- action time30 s
- Smoke dispersion time100 s
- reload time120 s
- number of charges4
Ballistics
Armor Model
Overview
The Soviet Union planned to build a leader series to Project 20I (also known as Tashkent). Following these plans, one of the laid-down Project 20I leaders was launched prior to the German invasion of the U.S.S.R with the intention of completing it as per the modified design after the end of the war.
Modules
130 mm/60 on a BL-101 mount
130 mm/60 on a BL-101 mount
Main Battery
Rate of Fire:12
Max AP Damage:2,600
Max HE Damage:1,900
Rotation Time:9s
53-51
53-51
Torpedoes
Range:0 km
Max Damage:15,100
Reload Time:0.5 knots
Torpedo Speed:60 knots
Delny
Delny
Hull
AA Guns:8
Main Guns:3
Secondary Guns:0
HP:22,700
Range:12-50
Torpedo Tubes:2
Propulsion: 150,000 hp
Propulsion: 150,000 hp
Engine
Max Speed:43.5 knots
GFCS X mod. 1
GFCS X mod. 1
Fire Control
Range:0 km
Upgrades
Slot 1
Auxiliary Armaments Modification 1
Auxiliary Armaments Modification 1
AA mount survivability: +100%
Secondary battery survivability: +100%
Main Armaments Modification 1
Main Armaments Modification 1
Risk of main battery becoming incapacitated: -20%
Main battery survivability: +50%
Main battery repair time: -20%
Risk of torpedo tubes becoming incapacitated: -20%
Torpedo tubes survivability: +50%
Torpedo tubes repair time: -20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable action time: +40%
Slot 2
Engine Room Protection
Engine Room Protection
Risk of steering gears becoming incapacitated: -20%
Steering gears repair time: -20%
Risk of engine becoming incapacitated: -20%
Engine repair time: -20%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding: -3%
Engine Boost Modification 1
Engine Boost Modification 1
Consumable action time: +30%
Slot 3
Torpedo Tubes Modification 1
Torpedo Tubes Modification 1
Risk of torpedo tubes becoming incapacitated: -40%
Torpedo tubes traverse speed: +20%
Torpedo speed: +5%
Aiming Systems Modification 1
Aiming Systems Modification 1
Maximum main battery shell dispersion: -7%
Maximum secondary battery shell dispersion: -5%
Secondary battery firing range: +5%
Torpedo tubes traverse speed: +20%
AA Guns Modification 1
AA Guns Modification 1
Priority AA sector preparation time: -20%
Main Battery Modification 2
Main Battery Modification 2
Main battery traverse speed: +15%
Smoke Generator Modification 1
Smoke Generator Modification 1
Smoke Curtain Generator consumable action time: +20%
Smoke Generator consumable action time: +20%
Slot 4
Depth Charges Modification 1
Depth Charges Modification 1
Number of Charges: +2
Steering Gears Modification 1
Steering Gears Modification 1
Rudder shift time: -20%
Propulsion Modification 1
Propulsion Modification 1
Maximum reverse speed at full power: +140%
Time to reach full engine power when decelerating: -50%
Maximum forward speed at full power: +140%
Time to reach full engine power when accelerating: -50%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Ship Consumables Modification 1
Ship Consumables Modification 1
Ship consumable action time: +10%
Steering Gears Modification 2
Steering Gears Modification 2
Steering gears repair time: -80%
Rudder shift time: -40%
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Ship detectability for submarines when underwater: -10%
Torpedo Lookout System
Torpedo Lookout System
Assured acquisition range of torpedoes: 1.8km
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage: +15%
Damage from AA shell explosions: +15%
Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active: +2
Secondary battery reload time: -20%
Torpedo Tubes Modification 2
Torpedo Tubes Modification 2
Risk of torpedo tubes becoming incapacitated: +50%
Torpedo tube reload time: -15%
Main Battery Modification 3
Main Battery Modification 3
Main battery traverse speed: -13%
Main battery reload time: -12%
