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Tier XAircraft Carrier
U.S.S.R.EliteLesta
U.S.S.R.EliteLestaNakhimov
WoWS World of Warships U.S.S.R. Aircraft Carrier · Tier X
- Secondaries
- 130 mm/58 on a BL-132 mount
- Range 7.3 km
Specifications
Survivability
Hit Points67,100
#5 of 15
Group avg 64,920Main Belt Armor150 mm
Deck Armor50 mm
Bow / Stern Armor19 mm
Ship Length273.6 m
Ship Width44.1 m
Secondary Battery
Range7.3 km
Sigma1.00
Max Dispersion446.1 m
Accuracy★☆☆☆☆ Decorative
Total DPM518,400
130 mm/58 on a BL-132 mount(6×4)
Damage1,800
HE Penetration22 mm
Fire Chance8%
Rate of Fire12 rpm
AA Defense
Flak Bursts10
Flak Damage1,890
AA Ranges
4.0 km651 dps
6.0 km539 dps
Maneuverability
Max Speed31.0 knots
#14 of 15
Group avg 32.4 knotsTurning Radius1160 m
#7 of 15
Group avg 1,168 mRudder Shift Time17.1 s
Engine Power231,000 hp
Displacement58,500 t
Power-to-Weight3.95 hp/t
Concealment
Max Surface Detection14.67 km
#8 of 15
Group avg 14.63 kmMin Surface Detection11.88 km
Air Detection13.36 km
Submarine Detection13.36 km
Aircraft
Fighter (A)
Aircraft HP1,050
Attacks/Run2
Bomb Damage2,100 (HE)
Fire Chance22%
Fighter (B)
Aircraft HP1,090
Attacks/Run4
Bomb Damage2,100 (HE)
Fire Chance22%
Skip Bomber (A)
Aircraft HP1,250
Attacks/Run1
Torp Damage1,500
Flood Chance0%
Skip Bomber (B)
Aircraft HP1,310
Attacks/Run1
Torp Damage1,500
Flood Chance0%
Torpedo Bomber (A)
Aircraft HP1,410
Attacks/Run1
Torp Damage600
Torp Speed41 knots
Torp Range0.2 km
Flood Chance39%
Torpedo Bomber (B)
Aircraft HP1,470
Attacks/Run1
Torp Damage600
Torp Speed41 knots
Torp Range0.2 km
Flood Chance45%
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload80 s
Duration15 s
Charges∞
Slot 2

Catapult Fighter
Catapult Fighter
Reload40 s
Duration600 s
Charges4
Armament

Depth Charge Airstrike
Depth Charge Airstrike
Reload60 s
Charges2
Strike Range0.5–8.0 km
Planes9
Flights1
Bomb Damage4900
Fire Chance28%
Armor Model
Overview
After World War II ended, the Soviets were left with the hulls of unfinished Sovetsky Soyuz-class battleships of Project 23 and didn't know what to do with them, as building the ships under the initial project had already been deemed pointless. One possible solution was to finish the ships as aircraft carriers—the suggested project was codenamed 23AV. That solution could have been implemented in the U.S.S.R. between the end of the 1940s and the beginning of the 1950s. However, the top leadership of the U.S.S.R. didn't find the project compelling, so the hulls of the Project 23 battleships were eventually scrapped for metal.
Modules
Admiral Nakhimov
Propulsion: 231,000 hp
Lavochkin La-5FN
Lavochkin La-9
Chyetverikov PT-1 (M-82)
Polikarpov VIT-2 (VK-107)
Kochyerigin OPB (M-82)
Sukhoi Su-6 (AM-42)
Type 10
Upgrades
Slot 1
Flight Control Modification 1
Flight Control Modification 1
Aircraft preparation time: -2%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Air Groups Modification 1
Air Groups Modification 1
Air squadron return speed: +20%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
Slot 2
Aircraft Engines Modification 1
Aircraft Engines Modification 1
Squadron engine boost duration: +10%
Damage Control System Modification 1
Damage Control System Modification 1
Risk of catching fire: -5%
Risk of flooding when a torpedo hits the torpedo protection: -3%
Slot 3
Skip Bomber Modification 1
Skip Bomber Modification 1
Skip bomber attack time: +100%
Aerial Torpedoes Modification 1
Aerial Torpedoes Modification 1
Aerial torpedo speed: +5%
Attack Aircraft Modification 1
Attack Aircraft Modification 1
Attack aircraft attack time: +2
Torpedo Bombers Modification 1
Torpedo Bombers Modification 1
Torpedo bomber attack time: +5
Secondary Battery Modification 1
Secondary Battery Modification 1
Continuous AA damage in the sector with the longest range: +50
Maximum secondary battery shell dispersion: -20%
Secondary battery firing range: +26%
Slot 4
Bomb Stabilizer
Bomb Stabilizer
Airstrike aircraft hit points: +50%
Aircraft group preparation time: -20%
Depth charge damage: +25%
Depth charge reload time: -20%
Skip Bomber Modification 2
Skip Bomber Modification 2
Skip bomber HP: +7.5%
Torpedo Bombers Modification 2
Torpedo Bombers Modification 2
Torpedo bomber HP: +7.5%
Attack Aircraft Modification 2
Attack Aircraft Modification 2
Attack aircraft HP: +7.5%
Damage Control System Modification 2
Damage Control System Modification 2
Fire extinguishing time: -15%
Flooding recovery time: -15%
Slot 5
Squadron Consumables Modification 1
Squadron Consumables Modification 1
Number of squadron consumables: +1
Concealment System Modification 1
Concealment System Modification 1
Squadron detectability range: -10%
Dispersion of shells fired by enemies attacking your ship: +5%
Ship's detectability range: -10%
Flight Control Modification 2
Flight Control Modification 2
Maximum number of planes of each type on deck (except for tactical squadrons): +2
Aircraft preparation time: -5%
Slot 6
Auxiliary Armaments Modification 2
Auxiliary Armaments Modification 2
Continuous AA damage in the sector with the longest range: +75
Damage from AA shell bursts: +42.86
Number of Flak Explosions per Salvo: +2
Secondary battery reload time: -20%
Air Groups Modification 2
Air Groups Modification 2
Squadron HP: +7.5%
Flight Control Modification 3
Flight Control Modification 3
Squadron speed: +5%
Improved jet boosters
Improved jet boosters
Jet booster action time: +150%
Squadron Weapon Damage: -20%
