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Tier ICruiser
ItalyEliteLesta
ItalyEliteLestaEritrea
WoWS World of Warships Italy Cruiser · Tier I
- Main Battery
- 120 mm/45 Schneider-Canet-Armstrong Model 1918/19 on a Model 1918/19 mount
- 2 turrets × 2 barrels
- Range 9.9 km
Specifications
Survivability
Hit Points8,100
#1 of 12
Group avg 6,196Main Belt Armor6 mm
Deck Armor6 mm
Bow / Stern Armor6 mm
Ship Length96.9 m
Ship Width13.3 m
Main Battery
Main Guns2 × 2
Caliber120 mm
Firing Range9.9 km
#3 of 12
Group avg 9.6 kmReload Time3.5 s
Rotation Time22.5 s
Max Dispersion90 m
Sigma2.00
Shell Types
HE Shell
Damage850
Shell Velocity750 m/s
Fire Chance6%
Penetration20 mm
Air Drag0.47
Flight Time10.45 s
DPM58,286
#2 of 12
Group avg 47,539AA Defense
AA Ranges
1.5 km77 dps
2.5 km84 dps
Maneuverability
Max Speed20.0 knots
#5 of 12
Group avg 20.8 knotsTurning Radius310 m
#3 of 12
Group avg 323 mRudder Shift Time5.7 s
Engine Power7,800 hp
Displacement3,068 t
Power-to-Weight2.54 hp/t
Concealment
Max Surface Detection6.63 km
#3 of 12
Group avg 7.37 kmMin Surface Detection5.97 km
Air Detection5.12 km
Submarine Detection5.12 km
Consumables
Slot 1

Damage Control Party
Damage Control Party
Reload25 s
Duration5 s
Charges∞
Ballistics
Armor Model
Overview
Eritrea, a sloop, was developed between 1932 and 1934 for service in African colonies. To increase the operating range, the ship was equipped with electric motors from Balilla-class submarines. She was also equipped with a hospital, generating stations for submarine service, and minesweeping equipment. Eritrea served in the Spanish Civil War, and in the 1930s, she served in the Red Sea. In 1948, she was transferred to the French Navy and saw action in Indochina and the Pacific Ocean.
Modules
120 mm/45 Schneider-Canet-Armstrong Model 1918/19 on a Model 1918/19 mount
Eritrea
Propulsion: 7,800 hp
SDT 1
Upgrades
Slot 1
Main Battery Modification 1
Main Battery Modification 1
Main battery reload time: -3%
Weapon Survivability System
Weapon Survivability System
Risk of main battery becoming incapacitated: -50%
Main battery repair time: -25%
Risk of torpedo tubes becoming incapacitated: -50%
Torpedo tubes repair time: -25%
Risk of sonar becoming incapacitated: -50%
Sonar repair time: -25%
Damage Control Party Modification 1
Damage Control Party Modification 1
Consumable work time: +8
